embedded-hal
cxx
embedded-hal | cxx | |
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11 | 98 | |
1,815 | 5,559 | |
3.7% | - | |
8.6 | 9.3 | |
16 days ago | 6 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
embedded-hal
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Announcing the new async-hal! Featuring embedded IO traits and new interrupt-based executor
What is the difference between this and https://github.com/rust-embedded/embedded-hal/tree/master/embedded-hal-async?
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Introducing async-hal! A hardware abstraction layer for embedded devices with futures
Maybe worth mentioning if you (or someone else) hasn't seen it before, the embedded-wg is also working on an async version of the embedded-hal traits, embedded-hal-async.
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Microsoft is rewriting core Windows libraries in Rust
In that case you want to keep most of the unsafe in the HAL crate, and expose an interface as safe as possible. To give you an idea, is it since 2018 that a "generic" DMA safe implementation is in discussion https://github.com/rust-embedded/embedded-hal/issues/37
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Stop Comparing Rust to Old C++
Does something like embedded hal exist in the C/C++ world? ( https://github.com/rust-embedded/embedded-hal )
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not entirely new to rust, but very new to rust+arduino,.... eli5 the differences between these projects?
worth mentioning also is embedded-hal but my understanding is this has absolutely nothing to do with arduino, so despite being embedded probably not what I want.
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Google announce secure Rust-based OS for embedded system
The ecosystem is great and growing, It really benefits from a language-standard embedded HAL which makes writing cross-platform drivers a cinch - e.g., you can write a bit-banged MDIO driver and use it on anything that has a timer and a two IO pins, from a Zynq Ultrascale to an arduino. Sure, this is possible in C - but Rust really benefits from a less fragmented ecosystem here.
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Want to volunteer for your projects
Have you thought about writing/contributing to embedded-hal compatible crates (a sensor module driver for example)? It's always good to contribute to an eco system.
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STM32F4 Embedded Rust at the HAL: GPIO Button Controlled Blinking
đź“ť At the time of writing this post, it came to my attention that there is an additional HAL that targets STM32 device families (the stm32-hal). From what I figure, right now there seem to be two approaches for developing HALs. The first approach is trait driven so to speak where the embedded-hal is used as a foundation. The second approach is more application-driven and provides a high-level API that targets several families of a device. However, this exists only for the stm32 through the stm32-hal. Right now, the first approach is what I found to be more widespread as it covers different microcontrollers and what this post is based on.
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Why doesn’t V8 fit on my microcontroller?
I can write a library for an OLED device that is driven by an platform agnostic I2C device that will run on any microcontroller that implements the necessary abstractions.
The `embedded-hal` (https://github.com/rust-embedded/embedded-hal) are these abstractions that allow this to happen
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Hands-On: The RISC-V ESP32-C3 Will Be Your New ESP8266
Yes but there needs to be appropriate libraries available such as HAL. Well it doesn't have to but it makes my life as a beginner in both much easier. But its probably matter of time because i predict that this chip will be very popular in Rust embedded.
cxx
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Rust is having a positive effect in C/C++
There are cxx and autocxx, what else do you propose to do?
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Interoperability: Swift’s Super Power
I would like to see a comparison of how this compares to Rust. In terms of interoperability it has Cxx (https://cxx.rs) to offer safe bindings to C++ but also has great support for Android, Linux and many other systems. You don't even need to hack together Windows bindings (as explained in the blog post) because Microsoft offers official bindings (https://crates.io/crates/windows). I'm not sure if I'd call it a superpower if any potential interoperability has to be written to be used (compared to it already being available). Or rather, in comparison to what is interoperability a Swift superpower? Certainly not C++ or C which can be used in a far wider set of targets.
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Rust Cryptography Should Be Written in Rust
We selected Qt as a cross-platform solution. The C++/Rust interface is the clunkiest and ugliest part of the application, and rather complex because some state is shared between several windows in the GUI and several threads in the backend, and any component might modify that state at any time, and updates have to be transmitted to the other components without introducing inconsistencies. Using cxx [1] helped a little, though.
The project began in 2020, and I'm not sure what I'd choose as a GUI framework today – definitely not Qt Widgets, though.
[1] https://cxx.rs/
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Link a C static library to rust cargo project
If the build process for the C library isn't too involved I recommend using cxx bridge (https://cxx.rs/) and letting cargo handle the build and linking. cxx basically allows you to describe the bidirectional interface (although it sounds like you only need 1 direction, which is fine too) in Rust code and it provides a "good enough" API for compiling C code inside the build.rs file.
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ffizz: Build a Beautiful C API in Rust
The tooling for the first kind -- calling Rust from another language -- is a bit less developed, and tends to rely on code generation that doesn't necessarily produce a natural C API. cbindgen, uniffi, cxx, and Diplomat all take this course.
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Best practices in creating a Rust API for a C++ library? Seeking advice from those who've done it before.
I would like to utilize OMPL's functionality in Rust code, so I want to call into OMPL C++ code somehow in Rust. I've seen two (non-mutually-exclusive) options so far: - rust-cpp, which allows you to write C++ code in Rust within the cpp!() macro. - cxx, which allows you to define both sides of the FFI boundary manually (as opposed to bindgen's automatic generation).
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Hey Rustaceans! Got a question? Ask here (20/2023)!
I'm not sure how to do this in cxx; issues like https://github.com/dtolnay/cxx/issues/447 suggest that this isn't settled yet?
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Hello r/Rust! We are Meta Engineers who created the Open Source Buck2 Build System! Ask us anything! [Mod approved]
I use non-vendored dependencies for the Buck build in https://github.com/dtolnay/cxx.
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Microsoft is rewriting core Windows libraries in Rust
There's also the cpp and cxx crates for doing C++/Rust interop, but they probably aren't appropriate to use in all cases. The C ABI is definitely the safest way to go unless you're really trying to marry Rust and C++ code bases, not just writing library bindings.
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How can I use rust libraries in C++
There's also cxx (can't vouch for it personally but it claims to make things a lot easier) https://github.com/dtolnay/cxx
What are some alternatives?
quickjs-esp32 - QuickJS port for ESP32
cbindgen - A project for generating C bindings from Rust code
microzig - Unified abstraction layer and HAL for several microcontrollers
rust-bindgen - Automatically generates Rust FFI bindings to C (and some C++) libraries.
bl602-hal - Hardware Abstract Layer for BL602 RISC-V WiFi + BLE SoC in embedded Rust
autocxx - Tool for safe ergonomic Rust/C++ interop driven from existing C++ headers
nesper - Program the ESP32 with Nim! Wrappers around ESP-IDF API's.
uniffi-rs - a multi-language bindings generator for rust
esp8266-quickjs - An attempt on getting QuickJS working on ESP8266 hardware
rust-cpp - Embed C++ directly inside your rust code!
embassy - Modern embedded framework, using Rust and async.
ritual - Use C++ libraries from Rust