elkpi-sdk
JUCE
elkpi-sdk | JUCE | |
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1 | 105 | |
47 | 6,116 | |
- | 1.3% | |
0.0 | 9.5 | |
10 months ago | about 9 hours ago | |
C++ | ||
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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elkpi-sdk
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Elk OS – The Audio Operating System
Looks like it uses a "Yocto" script - https://github.com/elk-audio/elkpi-sdk - https://www.yoctoproject.org/
I thought of Ubuntu Studio as well, but it looks like Elk is intended to be more lower-level / for appliances. I'm not totally sure though, but I'm guessing it doesn't come with the full suite of Ardour etc.
I do wish there was something like Ubuntu Studio, except focused on audio-only (and more polished / supported). Mostly just because JACK + low-latency kernels are an ordeal to set-up and maintain on a normal desktop, so it's much easier to just install a pre-configured distro on a studio computer and be ready to jam whenever inspiration strikes. Unfortunately KXStudio as a separate distro isn't around any more. I still use a KXStudio 14.04 install on an old (airgapped) DAW computer.
JUCE
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/
What are some alternatives?
sonobus - Source code for SonoBus, a real-time network audio streaming collaboration tool.
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
elk-pi - Elk Audio OS binary images for Raspberry Pi
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
FL-Studio-Presets - Presets for FL Studio plugins
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
how-to-setup-a-honeypot - How to setup a honeypot with an IDS, ELK and TLS traffic inspection
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
awesome-linuxaudio - [mirror] A list of software and resources for professional audio/video/live events production on Linux.
audiogridder - DSP servers using general purpose computers and networks
awesome-musicdsp - A curated list of my favourite music DSP and audio programming resources
Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.