mongodb_driver
moebius
mongodb_driver | moebius | |
---|---|---|
- | 13 | |
232 | 691 | |
- | 0.7% | |
7.0 | 3.0 | |
8 days ago | about 1 month ago | |
Elixir | JavaScript | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mongodb_driver
We haven't tracked posts mentioning mongodb_driver yet.
Tracking mentions began in Dec 2020.
moebius
-
TDF fonts in Moebius
TheDraw font support has been requested a few times before but it hasn't been implemented to any degree. Your best bet is to use TheDraw.
-
Moebius XBin-GJ! Edition (new fork)
Learn more about moebius here: https://blocktronics.github.io/moebius/
-
I don't know the technical specifications of ANSI art yet
took a closer look at this now that i'm not on a phone. it's certainly reminiscent of ansi style, but looks like pixel art? from a technical standpoint since you asked about specifications: ANSI is a textmode artform made using IBM codepage 437. If you want to try making ansi art proper the easiest way to jump in is to download a copy of the moebius drawing program and go at it with the default settings.. https://blocktronics.github.io/moebius/
-
Logos
Moebius
-
[herbstluftwm] hellfire
for more complex art i use moebius
-
How to start making textmode art?
get a copy of mobius https://blocktronics.github.io/moebius/ it can reproduce most of the forms and is a good place to start
-
Google 84 by Warakami - ASCII version
Made with Moebius (Found via 16colo.rs)
-
Developing A Game Engine with Perl : Part 2 - Mouse Input
At some point I realized the only way to have the capabilities I wanted in the engine, was to design a graphics & meta editor. Which so far turns out to be basically an MSPaint program that draws in ANSI and contains game meta information. Up until now, I have been relying on procedural code / command line utilities (jp2a, img2txt) to convert jpeg's, gif's & png's images into ANSI, or 3rd party ANSI drawing programs like Moebius ANSI Art Editor
- Good Ansi gfx editor for Linux?
-
ANSI Editors
Maybe https://blocktronics.github.io/moebius/
What are some alternatives?
paper_trail - Track and record all the changes in your database with Ecto. Revert back to anytime in history.
durdraw - Versatile ASCII and ANSI Art text editor for drawing in the Linux/Unix/macOS terminal, with animation, 256 and 16 colors, Unicode and CP437, and customizable themes
ecto_paging - Cursor-based pagination for Ecto.
fishdraw - procedurally generated fish drawings
kst - 💿 KVS: NVMe Key-Value Store
jp2a - Converts jpg images to ASCII
mysql - MySQL/OTP – MySQL and MariaDB client for Erlang/OTP
pix2ascii - Convert an image into ASCII art
mongodb - MongoDB driver for Elixir
img2txt - Image to Ascii Text with color support, can output to html or ansi terminal.
arc_ecto - An integration with Arc and Ecto.
FFmpeg-CRT-transform - CRT simulation without shaders... the slow way