Elements C++ GUI library
Meadowlark
Elements C++ GUI library | Meadowlark | |
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13 | 10 | |
2,917 | 1,329 | |
1.1% | 1.1% | |
9.8 | 4.0 | |
5 days ago | 11 months ago | |
C++ | Rust | |
The MIT License | GNU General Public License v3.0 only |
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Elements C++ GUI library
- declarative GUI libraries
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Digital Audio Workstation Front End Development Struggles
There's a relatively new C++ GUI library literally called "Elements". Not sure how it works though, but the way it looks, and the music background of its creator makes it appear designed for DAWs.
https://github.com/cycfi/elements
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Introducing Slint 1.0 - The Next-Generation GUI Toolkit with C++20 APIs
Further, if you we want a "modern" C++ GUI framework what actually would be modern would be to use mechanisms in the language itself as a quasi-DSL from within the language. This is something like what Joel de Guzman is doing with Elements
- Can I include cycfi/elements with CMake in any project or must I build up on example projects?
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Boost.URL ACCEPTED, get the beta now!
It's a complex domain. The closest we have at the moment is Elements which hasn't been proposed for Boost (yet?) but is by Joel de Guzman, the primary author of Boost.Spirit.
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Is there any MIT/BSD licensed UI framework for C++ ?
I ended up with elements gui https://github.com/cycfi/elements
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GUI for software, not games, but lighter than Qt ?
If you don't want to use Qt I honestly think your best bet may be to become an early adopter of cycfi elements depending on your project. Elements is still rough but is useable for small applications. I think when it is finished it will be the best choice for a retained mode GUI library, but right now it is missing a lot of things (e.g. the standard common dialogs, "open", "Save as", etc.) , and has basically zero documentation.
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What are you using for GUIs?
github link
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Why I choose Electron even when I wanted to use QT
For the past year we were evaluating EFL, QML and Flutter for our embedded TV devices after having used the first two for last 5+ years and choice was made to go with Flutter. Performance is great, license is great, and development experience, judged by the whole development team, is the best. Hence my remark on being sad as QML could have had a great future, even transitioned to modern C++ without need for separate language, if there was a huge adoption and proper choices made by the company, e.g. see https://github.com/cycfi/elements.
Meadowlark
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Digital Audio Workstation Front End Development Struggles
And its "design document": https://github.com/MeadowlarkDAW/Meadowlark/blob/main/DESIGN...
- Any Rust based DAW projects?
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I’m mostly mad that they consider the new transient shaper a “premium add on”
https://github.com/MeadowlarkDAW/Meadowlark is written in rust, you could contribute if you want to.
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Zrythm becomes the first serious multimedia production tool where UI is built with GTK4 and libadwaita and uses hardware-accelerated rendering that is part of GTK4.
This looks sick! Also looking forward to more news about Meadowlark (https://github.com/MeadowlarkDAW/Meadowlark), but that seems to be in the very early concept stages still.
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What’s everyone working on this week (2/2022)?
Have you looked into Meadowlark?
- Meadowlark, fully-featured DAW written in Rust
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Open-source DAW written in Rust
No, but I do consider a "Design Document" to be a product feature page. It's full of product features (and non-features) after all (when it's not going on about Rust).
https://github.com/MeadowlarkDAW/Meadowlark/blob/main/DESIGN...
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ToobAmp - A set of high-quality guitar effect plugins for Raspberry Pi with specific support for PiPedal.
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
rusty-daw-audio-graph - Audio graph and scheduler for use with the RustyDAW project
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
rusty-daw-timeline - Timeline components for the RustyDAW project
Turbo Vision - A modern port of Turbo Vision 2.0, the classical framework for text-based user interfaces. Now cross-platform and with Unicode support.
Ultralight - Lightweight, high-performance HTML renderer for game and app developers.
wxWidgets - Cross-Platform C++ GUI Library
rust - Empowering everyone to build reliable and efficient software.
nana - a modern C++ GUI library
rtrb - A realtime-safe single-producer single-consumer (SPSC) ring buffer