element-behaviors
An entity-component system for HTML elements. (by lume)
THREE-CustomShaderMaterial
Extend Three.js standard materials with your own shaders! (by FarazzShaikh)
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element-behaviors | THREE-CustomShaderMaterial | |
---|---|---|
2 | 5 | |
97 | 731 | |
- | - | |
6.8 | 5.7 | |
7 days ago | 5 days ago | |
TypeScript | TypeScript | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
element-behaviors
Posts with mentions or reviews of element-behaviors.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-11.
- Show HN: Element behaviors as an alternative to custom elements
-
Show HN: Imperative Reactive Programming in JavaScript
FWIW, Solid has been for some time under consideration for gradually untangling state in this project. Another library I’ve explored is element-behaviors[1], a Solid/custom element-based Entity Component System, which I think could be a good model for the project.
Regardless of what tech I pull in, I’m sure I’ll be sharing insights eventually!
1: https://github.com/lume/element-behaviors
THREE-CustomShaderMaterial
Posts with mentions or reviews of THREE-CustomShaderMaterial.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-28.
-
Extending Shader Materials
Or there is a package made by someone: https://github.com/FarazzShaikh/THREE-CustomShaderMaterial
-
Procedural realtime caustics in Three.js (code in commentes)
This was made as a demo for my library three-custom-shader-material. The library lets you extend Three.js standard materials with your own shaders!
- Just rewrote my Custom-Shader-Material to work with react-three-fiber. It lets you extend the default materials provided by ThreeJS with your own shaders! Demo in comments!
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My Custom Shader Material now supports (almost) all standard material types and all standard material properties including shadows and vertex colors! It also supports custom diffuse color via Fragment Shader along with custom Vertex Shaders with standard materials as a base. Find it in the comments!
Version 2.3 of my CustomShaderMaterial (GitHub) now supports:
- Just updated my CustomShaderMaterial. Extend ThreeJS’s standard materials with custom vertex shaders. Perfect for GPU accelerated vertex manipulation.
What are some alternatives?
When comparing element-behaviors and THREE-CustomShaderMaterial you can also consider the following projects:
three-elements - Web Components-powered custom HTML elements for building Three.js-powered games and interactive experiences. 🎉
lamina - 🍰 An extensible, layer based shader material for ThreeJS
trois - ✨ ThreeJS + VueJS 3 + ViteJS ⚡
leva - 🌋 React-first components GUI