egui-d3d11
D3D11 backend for egui. (by sy1ntexx)
egui_dock
Docking support for egui – an immediate-mode GUI library for Rust (by Adanos020)
egui-d3d11 | egui_dock | |
---|---|---|
1 | 3 | |
38 | 409 | |
- | - | |
0.0 | 7.3 | |
about 1 year ago | 3 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
egui-d3d11
Posts with mentions or reviews of egui-d3d11.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-05-21.
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Which library should I use for creating an overlay?
Is this for a game you're making yourself or are you hooking into a game? you could look into the egui-d3d11 fork for some helpful examples, it's a bit premature but it does support keyboard and mouse inputs egui-d3d11
egui_dock
Posts with mentions or reviews of egui_dock.
We have used some of these posts to build our list of alternatives
and similar projects.
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egui_dock 0.6 – docking system for egui
Full changelog
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Open-sourcing Rerun: A visualization toolbox built on egui
The docking panels comes from https://github.com/Adanos020/egui_dock but most of the rest is straight from vanilla egui
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Release of egui_dock 0.3.0
Full changelog: https://github.com/Adanos020/egui_dock/blob/main/CHANGELOG.md
What are some alternatives?
When comparing egui-d3d11 and egui_dock you can also consider the following projects:
imgui-rs - Rust bindings for Dear ImGui
egui-d3d9 - D3D9 backend for egui.
UKMM - A new mod manager for The Legend of Zelda: Breath of the Wild. Successor to BCML.
egui-controls - Derive a simple control panel interface for your data using eframe::egui
egui_overlay - An Overlay Window that allows input to passthrough
egui - 📁 Soothing pastel theme for egui
dll-crab - 🦀 Rusty DLL Injector with GUI
glyphana - Unicode glyph map inspired by macOS Character Viewer
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
wikilinks - Interactive wikipedia links browser
dockeye - GUI app for managing Docker/Podman
hello_egui - A collection of useful crates for egui