ed-odyssey-materials-helper
ed-price-check | ed-odyssey-materials-helper | |
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5 | 92 | |
0 | 195 | |
- | - | |
1.8 | 9.3 | |
almost 3 years ago | 9 days ago | |
JavaScript | Java | |
Apache License 2.0 | - |
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ed-price-check
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Selling core mats: wait or not?
The hardcore traders are monitoring the EDDN feed directly. They get alerts in Discord (or via text message) when commodities sell above thresholds they set. They're monitoring the background simulation (BGS), participating in coordinated market scouting efforts, and even manipulating the BGS to get desirable states like Boom or Public Holiday. They're supporting Powers that give influence or trade bonuses. They have fleet carriers that stockpile desirable commodities, and they're part of squadrons that can completely fulfill a station's demand anywhere in the Bubble in 15 minutes or less. If you want to get the best possible prices for your mined commodities, you need to raise your level of gameplay to match these players.
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Haven't played in 2 years, have there been any big changes i should know about or research before getting back in?
FDev did some much-needed rebalancing: - a volume discount mechanic steeply reduces your profit margins on trade goods if you have more than about 25% of the station's demand for that good in your inventory - also station commodity demand can be fulfilled, so good luck getting the jump on dedicated carrier-based traders who watch station markets like hawks using tools like ED Alerts or ed-price-check; to beat them, you need to return to your roots—turn off EDDiscovery/EDMC and start scoping out commodity markets at stations that haven't gotten EDDN market updates for at least a month - new tritium hotspots in icy rings (RIP in peace the 3x LTD overlap in the Borann A 2 A ring) - low temperature diamonds got nerfed and rightly so (but this completely screwed up tritium spawn rates, which sucks) - current mining meta is mapped high/haz RES overlapping a platinum or painite hotspot; see r/EliteMiners for details - both PvE combat and AX combat pay a lot better; I've bought three fleet carriers with wing massacre mission payouts - combat XP from Thargoid scouts got nerfed—again, rightly so
- tools for optimizing sales?
- Grinding for a FC.
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New carrier owner looking for advice
The other trick is to write a program that watches the Elite Dangerous Data Network (EDDN) directly. This one is mine. If you search here, r/EliteDangerous, or r/EliteCarriers, you should find a web site that offers a similar service. As soon as someone sends a market update over EDDN that matches your search criteria, you’ll get an alert. That’s how I was finding 325-380k per tonne for platinum with market demand in the thousands. But you have to be quick about it, because everyone else is watching INARA or using that web site’s alerts, too.
ed-odyssey-materials-helper
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What are your must-have plugins/resources for ED?
Elite Dangerous Odyssey Materials Helper
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Luriant's ToDo list
Install Odyssey Material Helper and farm mats in Anarchy settlements. Enter supercruise and return to respawn settlements, no-settlements work with relog if you have a mission on it and didn't retrieve the mission item. You can sell the same item again and again in your FC Bartender, to unlock some engineers. Buy the easy mats in the same bartenders, or farm in the correct places with the correct respawn mechanic. Now the system CD-51 2650 include Anarchy faction (CD-51 2650 Purple Gang) with lot of different settlements economy, you can go here and kill everybody without bounties or notoriety, while farming mats.
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Odyssey Expansion - Returning player
So I strongly suggest icarus, especially if you have a tablet collecting dust (I bought one just for this). Material helper is an absolute must, so is an account on inara.cz.
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Odyssey
From my POV, the game has only one major flaw: it became too big, but the UI didn't match that to help the players. Basically: without inara.cz, material helper and icarus, it is just too confusing and hard to get around.
- Engineering Mods
- Are there any devs wanting to recreate eddb?
- Enginering: Hahahaha what
- Best tools for ED
- EDEngineer
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Odyssey Assistant Tool?
https://github.com/jixxed/ed-odyssey-materials-helper for places that could give some mats
What are some alternatives?
EDDN - EDDN - Elite: Dangerous Data Network
Java - All Algorithms implemented in Java
EDCT - EDCT is a tool for large quantity trades in Elite: Dangerous. It is very useful for fleet carrier owners
coriolis - Coriolis Shipyard for Elite Dangerous
Design Patterns - Design patterns implemented in Java
JHipster - JHipster, much like Spring initializr, is a generator to create a boilerplate backend application, but also with an integrated front end implementation in React, Vue or Angular. In their own words, it "Is a development platform to quickly generate, develop, & deploy modern web applications & microservice architectures."
icarus - ICARUS Terminal for Elite Dangerous
EDHM - Elite Dangerous HUD Mod
Jenkins - Jenkins automation server
openapi-generator - OpenAPI Generator allows generation of API client libraries (SDK generation), server stubs, documentation and configuration automatically given an OpenAPI Spec (v2, v3)
EDEngineer - An overlay to track Elite Dangerous blueprints progress in real time
EliteObservatory - Tool for reading/monitoring Elite Dangerous journals for interesting objects.