easy_profiler
Remotery
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easy_profiler | Remotery | |
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1 | 2 | |
2,056 | 2,728 | |
- | - | |
4.7 | 7.9 | |
28 days ago | 3 months ago | |
C++ | C | |
MIT License | Apache License 2.0 |
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easy_profiler
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My first game engine
You might also consider building some support for tracing and profiling directly into your engine using Tracy or easy_profiler.
Remotery
- Remotery - Single c file, realtime cpu/gpu profiler with remote web viewer
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We Trace a KV Database with Less Than 5% Performance Impact
Remotery - https://github.com/Celtoys/Remotery
Visual Studio's built-in profiler is an ok sampling profiler. It doesn't give you a nice multi-thread view which is a huge advantage to a span based profiler.
MTuner is quite nice for debugging memory usage. Which is another gaping hole in the Rust ecosystem. https://github.com/milostosic/mtuner
Lots of tools generate data in a format viewable by the Chrome trace viewer. I think Chrome's tracer viewer is not great. Maybe someday someone will create a viewer for the format that's good. I get cranky when large traces don't render at 60fps. Web-based viewers are almost all very very slow and it makes me sad.
What are some alternatives?
imgui-go - Go wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)
Celero - C++ Benchmark Authoring Library/Framework
benchmark - A microbenchmark support library
libtap - Write tests in C
Nonius - A C++ micro-benchmarking framework
VLD - Visual Leak Detector for Visual C++ 2008-2015
Google Test - GoogleTest - Google Testing and Mocking Framework
Google Mock
hayai - C++ benchmarking framework
backward-cpp - A beautiful stack trace pretty printer for C++
doctest - The fastest feature-rich C++11/14/17/20/23 single-header testing framework