earth-reverse-engineering
GoogleEarthVR-saved-renamer
earth-reverse-engineering | GoogleEarthVR-saved-renamer | |
---|---|---|
4 | 1 | |
2,083 | 3 | |
- | - | |
0.0 | 1.8 | |
over 3 years ago | almost 3 years ago | |
C | C# | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
earth-reverse-engineering
- Figured out how to combine Google Earth tiles into a single glTF, load it into Blender or any game engine like PlayCanvas
-
How to UV unwrap a large object (1 million verts) using Smart UV Project? Would love to have it all unwrapped on one object if possible...
I see, that's useful information. Perhaps import lower resolution versions of the google earth model and textures instead? The model is already in multiple LODs. I used this one a few years ago: https://github.com/retroplasma/earth-reverse-engineering though I now see there's https://github.com/eliemichel/MapsModelsImporter
-
3D Print of Downtown St Pete (at least part of it)
i've used retroplasma's exporter to get city sections into blender (fairly low resolution but probably good enough for a 3d print) and from there you could probably use a plugin to convert that to an STL.
-
Real World Driving Simulator?
I've seen a few people talk about this before, but the past hour of research has led me to believe it's actually possible: A driving simulator that uses satellite data let you take on real roads. Google Maps has been largely reverse engineered (Demo, Code) - the data just needs to be processed (barring some bugs, things under trees or bridges). I wouldn't try to keep the photorealism, there's simply not enough data, so some sort of cartoony simplifcation like Infinitown would be awesome. The idea sounds absolutely naive but I'm sure a strong team could do it.
GoogleEarthVR-saved-renamer
-
What is the closest you can get to geoguessr in VR?
Another way i could think of is being able to script random locations into "saved locations" in the google street view VR app, but the location itself is in the proprietary format, so not really editable. The closest I found someone to get to is being able to edit the name of the saved location: https://github.com/DavisNT/GoogleEarthVR-saved-renamer/blob/master/GEVR-SR/Program.cs
What are some alternatives?
open62541 - Open source implementation of OPC UA (OPC Unified Architecture) aka IEC 62541 licensed under Mozilla Public License v2.0
Earth-View-Muzei - Google Earth View plugin for Muzei on Android
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
MSFS2020-PilotPathRecorder - Record your flight path with key flight information archived during the Microsoft Flight Simulator 2020 flights. Then export that data to a KML file to use with Google Earth for 3 dimensional flight analysis
SA-MP - A repository for making the latest SA-MP version open source
go-kml - Package kml provides convenience methods for creating and writing KML documents.
MapsModelsImporter - A Blender add-on to import models from google maps
wikiloc-earth-layer - Find new trails in Google Earth from Wikiloc.com
grass - GRASS GIS - free and open-source geospatial processing engine
flyover-reverse-engineering - Reversing Apple's 3D satellite mode
extract-xiso - Xbox ISO Creation/Extraction utility. Imported from SourceForge.