earth-reverse-engineering
flyover-reverse-engineering
earth-reverse-engineering | flyover-reverse-engineering | |
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4 | 5 | |
2,083 | 519 | |
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0.0 | 0.6 | |
over 3 years ago | almost 3 years ago | |
C | Go | |
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earth-reverse-engineering
- Figured out how to combine Google Earth tiles into a single glTF, load it into Blender or any game engine like PlayCanvas
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How to UV unwrap a large object (1 million verts) using Smart UV Project? Would love to have it all unwrapped on one object if possible...
I see, that's useful information. Perhaps import lower resolution versions of the google earth model and textures instead? The model is already in multiple LODs. I used this one a few years ago: https://github.com/retroplasma/earth-reverse-engineering though I now see there's https://github.com/eliemichel/MapsModelsImporter
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3D Print of Downtown St Pete (at least part of it)
i've used retroplasma's exporter to get city sections into blender (fairly low resolution but probably good enough for a 3d print) and from there you could probably use a plugin to convert that to an STL.
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Real World Driving Simulator?
I've seen a few people talk about this before, but the past hour of research has led me to believe it's actually possible: A driving simulator that uses satellite data let you take on real roads. Google Maps has been largely reverse engineered (Demo, Code) - the data just needs to be processed (barring some bugs, things under trees or bridges). I wouldn't try to keep the photorealism, there's simply not enough data, so some sort of cartoony simplifcation like Infinitown would be awesome. The idea sounds absolutely naive but I'm sure a strong team could do it.
flyover-reverse-engineering
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Apple Maps Flyover Reverse Engineering help
Hello, first time posting here but I figured it wouldn't hurt. I have been trying to figure out how to get this project working. Essentially, the program pulls 3D data from Apple Maps. (https://github.com/retroplasma/flyover-reverse-engineering)
- Can anyone get this Apple Maps model extractor working here?
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Has anyone figured out how to extract Apple Maps photogrammetry data?
I am sure most of you are all aware of this repository but has anyone ever got this working? https://github.com/retroplasma/flyover-reverse-engineering
- Has anyone used this before? It extracts the apple maps 3d scan into an .obj file. Just need some help with using it. Ignore this post if you aren't sure what I'm talking about. Link in comments.
What are some alternatives?
open62541 - Open source implementation of OPC UA (OPC Unified Architecture) aka IEC 62541 licensed under Mozilla Public License v2.0
orb - Types and utilities for working with 2d geometry in Golang
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
flyover-reverse-engineering - Apple Maps model downloader (fixed)
SA-MP - A repository for making the latest SA-MP version open source
GoogleEarthVR-saved-renamer - Quick, dirty and portable tool for renaming saved places in Google Earth VR.
MapsModelsImporter - A Blender add-on to import models from google maps
grass - GRASS GIS - free and open-source geospatial processing engine
extract-xiso - Xbox ISO Creation/Extraction utility. Imported from SourceForge.