jdrive
2DTacticalRPG
jdrive | 2DTacticalRPG | |
---|---|---|
1 | 46 | |
31 | 25 | |
- | - | |
2.7 | 0.0 | |
9 months ago | 11 months ago | |
Java | Java | |
GNU General Public License v3.0 only | MIT License |
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jdrive
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Phantom OS: not an alt-prog, but an alt-OS; using Java-derived software in a persistent state.
The lead author appears to have shifted focus in recent months from this, to an r/openttd Java-fork @ https://github.com/dzavalishin/jdrive ; dunno where this leaves this project, presently.
2DTacticalRPG
- What should I use for java game dev?
-
Java Game Programming Tutorial or Book
https://github.com/dionthorn/2DTacticalRPG (Tile Based 2D rendering)
- Pixel by Pixel coloring
- I am trying to create a GUI by using Java FX, it is not working because of being "Unable to create javax script engine for javascript"
- Game Development
- anyone that wants to check out my game feel free!
- Dive into Javafx
- Need JavaFX guidance on why I'm getting strange key event handling behaviour.
- Creating a GUI in java
- Java 2D interactive map loading issues
What are some alternatives?
Java2dGame - Hello there! This is my first open-source 2d game, I hope you enjoy it! :D. Here I will try to make an apocalypse zombie game
openaudible - Audiobook Manager for Audible Users
litiengine-gurk-nukem - A 2-bit platforming shooter made with LITIENGINE
LifeSimRPG - Simple JavaFX Controls based GUI for a Life Simulation game, inspired by classic older titles like Kudos and GameBiz
Mini2Dx - A high-level cross-platform 2D game development API
javafx-maven-plugin - Maven plugin to run JavaFX 11+ applications
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
jMonkeyEngine - A complete 3-D game development suite written in Java.
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
IsekaiRPG - JavaFX game project focusing on world simulation with rpg-heavy aspects
RunFromZombiesGame - The point of this game is to survive as long as you can. Every round more zombies will spawn, avoid them & kill them or you will die .
FXGL - Java / JavaFX / Kotlin Game Library (Engine)