2DTacticalRPG
FXGL
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2DTacticalRPG | FXGL | |
---|---|---|
46 | 24 | |
25 | 4,164 | |
- | - | |
0.0 | 9.0 | |
10 months ago | about 1 month ago | |
Java | Java | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
2DTacticalRPG
- What should I use for java game dev?
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Java Game Programming Tutorial or Book
https://github.com/dionthorn/2DTacticalRPG (Tile Based 2D rendering)
- Pixel by Pixel coloring
- I am trying to create a GUI by using Java FX, it is not working because of being "Unable to create javax script engine for javascript"
- Game Development
- anyone that wants to check out my game feel free!
- Dive into Javafx
- Need JavaFX guidance on why I'm getting strange key event handling behaviour.
- Creating a GUI in java
- Java 2D interactive map loading issues
FXGL
- FLaNK 04 March 2024
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com.almasb.fxgl.all module not found
I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
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Excited for 2023!
Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
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Simple 2D graphics framework for C#/Java
Have you checked FXGL? It’s built on top of JavaFX.
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Would JavaFX be a good option for making a management game?
You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
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Kotlin equivalent to pygame?
If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
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Game Making Libraries + Engines in Java 2022
I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
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Is it worth learning javafx??
Sure. See FXGL
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FXGL 17 is out!
GitHub sources: https://github.com/AlmasB/FXGL
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Good framework for making 2d games
Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.
What are some alternatives?
openaudible - Audiobook Manager for Audible Users
libGDX - Desktop/Android/HTML5/iOS Java game development framework
LifeSimRPG - Simple JavaFX Controls based GUI for a Life Simulation game, inspired by classic older titles like Kudos and GameBiz
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
javafx-maven-plugin - Maven plugin to run JavaFX 11+ applications
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
jMonkeyEngine - A complete 3-D game development suite written in Java.
ktx - Kotlin extensions for the libGDX game framework
IsekaiRPG - JavaFX game project focusing on world simulation with rpg-heavy aspects
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.