RealTime
A mod for the Cities: Skylines game. Adjusts the time flow and the citizens behavior to make them more real. (by dymanoid)
ExpressBusServices
Buses skip stops whenever possible. (by Vectorial1024)
RealTime | ExpressBusServices | |
---|---|---|
1 | 1 | |
96 | 9 | |
- | - | |
2.0 | 2.3 | |
11 months ago | 10 months ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RealTime
Posts with mentions or reviews of RealTime.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Citizen instances and vehicle limit -> fewer traffic problems in bigger cities?
Based on this quote "In the vanilla game, the citizens get spawned randomly, regardless of time of the day. Furthermore, there are only a few movement reasons that cause a certain spawn: like e.g. illness (find hospital) or need for goods (go shopping). Entertainment and going to work are reasons that are throttled by the game depending on current number of spawned citizens and vehicles." from https://github.com/dymanoid/RealTime/issues/165, it seems like it might even be the other way around.
ExpressBusServices
Posts with mentions or reviews of ExpressBusServices.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-17.
-
⚠️ Plazas & Promenades Patch Day: Your mods are probably going to break! Read this thread for info and help
See this comparison with TLM from Express Bus Service https://github.com/Vectorial1024/ExpressBusServices/issues/20
What are some alternatives?
When comparing RealTime and ExpressBusServices you can also consider the following projects:
Cities2Modding - Info dump / guides for Cities Skylines 2 modding.
TMPE - Cities: Skylines Traffic Manager: President Edition
csfi - Cities Skylines Finnish translation. Suomennos.
Nitrox - An open-source, multiplayer modification for the game Subnautica.
ValheimPlus - A HarmonyX Mod aimed at improving the gameplay and quality of life of the game Valheim.
CompatibilityReport - Compatibility Report mod for Cities: Skylines.
KP-Steam - KP-Steam is a simple command line utility which can be used to upload mods and missions to Steam Workshop.
SharedStopEnabler - SharedStopEnabler mod for Cities:Skylines
ra2 - A Red Alert 2 mod for the OpenRA game engine
RealTime vs Cities2Modding
ExpressBusServices vs TMPE
RealTime vs csfi
ExpressBusServices vs Nitrox
ExpressBusServices vs ValheimPlus
ExpressBusServices vs CompatibilityReport
ExpressBusServices vs KP-Steam
ExpressBusServices vs SharedStopEnabler
ExpressBusServices vs Cities2Modding
ExpressBusServices vs ra2