dylint VS gui-thunks

Compare dylint vs gui-thunks and see what are their differences.

dylint

Run Rust lints from dynamic libraries (by trailofbits)

gui-thunks

how to create GUIs that queue (by samsquire)
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dylint gui-thunks
7 2
338 3
1.2% -
9.7 10.0
4 days ago about 4 years ago
Rust
Apache License 2.0 -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dylint

Posts with mentions or reviews of dylint. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.
  • rustc-plugin: A framework for writing plugins that integrate with the Rust compiler
    6 projects | /r/rust | 18 Apr 2023
    There is also https://github.com/trailofbits/dylint for writing custom lints.
  • Hey Rustaceans! Got a question? Ask here (10/2023)!
    6 projects | /r/rust | 6 Mar 2023
    Apart from clippy (which uses rustc-internal APIs), there are two other projects which can be used to implement lints: rust-analyzer can be extended with more diagnostics, and dylint provides an interface to run custom lints for Rust.
  • Dylint: Tool for running Rust lints from dynamic libraries
    1 project | news.ycombinator.com | 17 Jan 2023
  • Programming Breakthroughs We Need
    17 projects | news.ycombinator.com | 17 Aug 2022
    RE: Program is a model

    There are some more advanced refactoring tools now available. These tools enable you to write code to detect bad code patterns and even automatically fix them. You can use them to write one-off transformations of code too. Rust has Dylint [1] and C# has Roslyn Analyzers [2]. Facebook has tooling [3] that helps writing CodeMods, enabling authors to generate changes for thousands of files at a time.

    The thing I really would like to see is a smarter CI system. Caching of build outputs, so you don't have to rebuild the world from scratch every time. Distributed execution of tests and compilation, so you are not bottle-necked by one machine. Something that keeps track of which tests are flaky and which are broken on master, so you don't have to diagnose spurious build failures. Something that only runs the test that transitively depend on the code you change. Automatic bisecting of errors to the offending commit.

    [1] https://github.com/trailofbits/dylint

    [2] https://docs.microsoft.com/visualstudio/code-quality/roslyn-...

    [3] one example: https://github.com/facebook/jscodeshift

  • Rust code quality and vulnerability scan tool
    7 projects | /r/rust | 1 May 2022
    If you're looking for something like clippy but with custom lints, there's also dylint -- it is clippy, but with support for running dynamically loaded lints across multiple versions of Rust.
  • Missing tooling in Rust?
    4 projects | /r/rust | 11 Feb 2022
    You might find dylint useful! It's exactly that: a tool to run custom clippy lints.
  • RiB Newsletter #27
    5 projects | /r/rust | 1 Sep 2021
    Dylint. A tool for running Rust lints from dynamic libraries.

gui-thunks

Posts with mentions or reviews of gui-thunks. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-19.
  • Humble Chronicles: Managing State with Signals
    14 projects | news.ycombinator.com | 19 May 2023
    It's interesting how every build system, frontend framework, programming language implements its own promise pipeline/delayed execution/observables/event propagation.

    But the implementations are rarely extracted out for general purpose usage and rarely have a rich API.

    I've been thinking a lot about a general purpose "epoll" which be registered on objects that change. I want to be able to register a reaction to a sequence of actions on arbitrary objects with an epoll style API.

    One of my ideas is GUI thunking. The idea that every interaction with the GUI raises a new type that can be interacted with, to queue up behaviours on the GUI. This is essentially Future<> that are typed and the system reacts to the new type based on what you did.

    It's a bit like terraform plan and apply, but applied to general purpose GUIs.

    For example, you can click download file, then queue up installation and then using the application, ALL BEFORE it is installed. Because the actual computation is separate from the type information that was queued up.

    Imagine using AWS Console to set up an entire infrastructure and wire everything together but not actually execute anything until the very end when you click "Run".

    https://github.com/samsquire/gui-thunks

  • Programming Breakthroughs We Need
    17 projects | news.ycombinator.com | 17 Aug 2022
    I spend everyday thinking of what my computer could be doing.

    Most of the time the CPU is waiting for IO - memory, network, SSD, disk and not doing any work.

    You might like my idea called GUI Thunking.

    https://github.com/samsquire/gui-thunks

What are some alternatives?

When comparing dylint and gui-thunks you can also consider the following projects:

compiler-solidity - The zkEVM Solidity compiler.

incremental-rs

mina-vrf-rs

signal - Functional Reactive Programming implementation for Rust

stateright - A model checker for implementing distributed systems.

wasmtalk - Personal WebAssembly learning project (build a SmallTalk like environment but with WASM)

solana - Web-Scale Blockchain for fast, secure, scalable, decentralized apps and marketplaces.

c4-notation - Technical resources for using the C4 model for visualizing software architecture.

remote-apis - An API for caching and execution of actions on a remote system.

MyDef - Programming in the next paradigm -- your way

rust-analyzer - A Rust compiler front-end for IDEs

language-server-protocol - Defines a common protocol for language servers.