dsvrandom
rle_konami
dsvrandom | rle_konami | |
---|---|---|
1 | 1 | |
74 | 7 | |
- | - | |
4.8 | 1.7 | |
6 months ago | about 1 year ago | |
Ruby | Python | |
MIT License | MIT License |
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dsvrandom
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How do you play/ have played the DS games?
I like the bigger screen, the option of save/load state, being able to use randomizer easily, and increasing the internal resolution to make the 3d elements clearer.
rle_konami
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Working with NES Contra (US) tile data - Any tips with RLE compression?
I know I'm totally just replying my own post now, but I'm making progress! The guide I linked previously was extremely helpful, as well as doing some manual address testing with using Mesen and the PPU Memory Tools.I was able to get the following in YY-CHR after converting with RLE_Konami (I'm realizing now that Graveyard Duck may have been more for FDS games) and targeting the address: 0x00012b6b
What are some alternatives?
SNEER - Symphony of the Night Editor and Entity Recompiler
nes-development - Ressources for NES development
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
nes - A Nintendo Entertainment System (NES) emulator in Python and Cython.
alttp_vt_randomizer - ALttP VT Randomizer and API
konami - A simple JavaScript module for adding Konami Code Easter Eggs
toziuha-night-oota - Opensource Metroidvania inspired on Castlevania Order of Ecclesia
Curtail - Simple & useful image compressor.
nes-contra-us - An annotated disassembly with supplemental materials of the Contra (US) NES game.
millfork - Millfork: a middle-level programming language targeting 6502- and Z80-based microcomputers and home consoles