dstep
zig
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dstep
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I want to install a package globally
You might also be interested in dstep, a tool that can generate D bindings from C header files.
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Maintain It with Zig
- C, Objective-C = https://github.com/jacob-carlborg/dstep
> its test blocks make unit testing trivial to integrate.
Again, D also has this:
https://tour.dlang.org/tour/en/gems/unittesting
void main() {
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Raylib, a simple and easy-to-use library to enjoy videogames programming
It's a C lib, generating bindings is super easy https://github.com/jacob-carlborg/dstep
There is no need to maintain bindings that can be automatically generated, wich can easily get outdated if the C project is actively developped
Anyways, someone went a ahead and updated it: https://github.com/Soaku/raylib-d
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I rewrote my Rust keyboard firmware in Zig: consistency, mastery, and fun
Not quite as seamless as Zig, but dstep is an external program that leverages libclang to do the same thing (and generates a D module for you), as well as e.g., smartly convert #define macros to inlineable templates functions :)
https://github.com/jacob-carlborg/dstep
zig
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Memory-mapped IO registers in Zig. (2021)
There is an issue proposing this approach: https://github.com/ziglang/zig/issues/4284
- Zig Programming Language
- Zig Language 0.12 Release
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Zig 0.12.0 Release Notes
https://github.com/ziglang/zig/issues/224
e.g.:
> > When debugging/prototyping, it's useful to comment out a line without having to refactor, e.g.
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How to Write a PHP Extension with Zig?
When writing code in a scripting language, sometimes you need that extra bit of performance (or maybe an async feature from Zig).
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is by no means a slow runtime, it wouldn’t be so popular if it was. But compared to Bun, it’s slow. Bun was built from the ground up with speed in mind, using both JavascriptCore and Zig. The Bun team spent an enormous amount of time and energy trying to make Bun fast, including lots of profiling, benchmarking, and optimizations.
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Bun 1.1
ntdll.dll!RtlUserThreadStart()
There are valid reasons to use APIs from NTDLL. Where I disagree with zig#1840 is the idea that it is always better to use NTDLL versions of API. Every other software ecosystem uses the standard Win32 APIs and diverging from that without a good reason seems like a good way to have unexpected behavior. One concrete example is most users and programmers expect Windows to redirect some file system paths when running on WOW64. But this is implemented in Kernel32, not ntdll.
https://github.com/ziglang/zig/issues/11894
- Zig, Rust, and Other Languages
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Nanos – A Unikernel
Zig also has an IRC channel on libera (#zig) that is moderated by Andrew Kelley.[1]
[1] https://github.com/ziglang/zig/wiki/Community
- Ask HN: What Underrated Open Source Project Deserves More Recognition?
What are some alternatives?
arocc - A C compiler written in Zig.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
utfcpp - UTF-8 with C++ in a Portable Way
Odin - Odin Programming Language
raylib - A simple and easy-to-use library to enjoy videogames programming
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
RIIR - why not Rewrite It In Rust
rust - Empowering everyone to build reliable and efficient software.
mach - zig game engine & graphics toolkit
go - The Go programming language
jotai-benchmarks - Collection of executable benchmarks
ssr-proxy-js - A Server-Side Rendering Proxy focused on customization and flexibility!