ds_cinder
JUCE
ds_cinder | JUCE | |
---|---|---|
2 | 105 | |
27 | 6,116 | |
- | 1.6% | |
7.8 | 9.5 | |
10 days ago | 4 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 or later |
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ds_cinder
- So you want to write a GUI framework
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Cinder – a C++ library for programming with aesthetic intent
I developed in Cinder about 10 years ago. The company I was working for was using openframeworks for a different project and I start looking at Cinder for new version with better features. I started building out a new framework on top of Cinder (https://github.com/Downstream/ds_cinder). It’s still actively developed today and has been used in making a lot of really cool interactive designs. It’s pretty cool to see this project still kicking.
JUCE
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3rd Edition of Programming: Principles and Practice Using C++ by Stroustrup
Personally, I started by writing externals for Pure Data, then started to contribute to the care. Later I took the same path for SuperCollider.
The more typical path, I guess, would be to start with simple audio plugins. Have a look at JUCE (https://juce.com/)!
Realtime audio programming has some rather strict requirements that you don't have in most other software. Check out this classic article: http://www.rossbencina.com/code/real-time-audio-programming-...
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Anyone know anyone that creates plugins?
Check out https://juce.com in the meantime
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Modern C++ Programming Course
You can definitely start putting C++ into your embedded projects, and get familiar with things in an environment in which you're already operating. A lot of great C++ code can be found with motivated use of, for example, the platformio tooling, such that you can see for yourself some existing C++ In Embedded scenarios.
In general, also, I have found that it is wise to learn C++ socially - i.e. participate in Open Source projects, as you learn/study/contribute/assist other C++ developers, on a semi-regular basis.
I've learned a lot about what I would call "decent C++ code" (i.e. shipping to tens of thousands, if not hundreds of thousands of customers) from such projects. I would suggest finding an open source C++ project, aligned with your interests, and study the codebase - as well as the repo history (i.e. gource) - to get a productive, relatively effortless (if the interests align) boost into the subject.
(My particular favourite project is the JUCE Audio library: https://juce.com/ .. one of many hundreds of great projects out there from which one can also glean modern C++ practices..)
- Ardour 8.0 released
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What programming languages do you recommend starting with regarding audio visual programming/audio software development?
Respect for the others here who recommend C but I think they’re possibly masochists. If anything JUCE, which uses C++ is in my opinion far more approachable.
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How have you used coding in your setup?
Here's a link to their website: https://juce.com/
- xcode or visual studio?
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Anyone here have experience writing VST audio plugins in C++, or 'wrapping'/converting a VST to an AU plug-in?
It seems like most audio plug-ins are built in C++ inside an audio coding program called JUCE, so maybe if I could open up the exisiting code inside that and then output it as an AU instead of a VST that could work.
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Common Audio Production
C++ has https://juce.com/, I think.
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Apple Logic Pro Ruleface
Open source rule https://juce.com/
What are some alternatives?
AutoLyrixAlign - Pre-trained model and script to automatically align lyrics to polyphonic audio
Qt - Qt Base (Core, Gui, Widgets, Network, ...)
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
jolikit - Java APIs to abstract away time (clocks, schedulers), simple 2D UIs (BWD), and a bit more, with default implementations
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
nannou - A Creative Coding Framework for Rust.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
VCSamples - Samples for VC++
audiogridder - DSP servers using general purpose computers and networks
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Cinder - Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.