drywetmidi
winlibs_mingw
drywetmidi | winlibs_mingw | |
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3 | 6 | |
509 | 843 | |
- | - | |
7.7 | 1.2 | |
6 days ago | 22 days ago | |
C# | ||
MIT License | - |
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drywetmidi
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Creating a NuGet package for a library with platform-specific API
I’m developing a .NET library DryWetMIDI which is used to work with MIDI files and MIDI devices. Most of the library API is cross-platform (within the operating systems supported by .NET of course), however the exact handling of MIDI devices is different for every operating system. Currently the corresponding API works on Windows only, but there is a strong desire to support other systems too. I’m not rushing to support all the existing platforms from the start, so I’m going to make the API to work on macOS first, since it’s no less popular than Windows, but probably is the most popular one among music professionals.
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Anyone used midi and C# in unity before?
Yes, actually. I'm using https://github.com/melanchall/drywetmidi to read midi files in unity. I'm working on a rhythm based game where you have to hit buttons in time with the music. I have beat maps in midi where each note indicates a place the player should press. I can then sync the location in the mp3 file with the note information to check their progress.
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Software to convert midi to readable text for a program?
For now the latter is fine, but all the things i have found are either no longer working or I just don't understand. Like this guy recommended DryWetMidi (https://stackoverflow.com/questions/41753349/convert-midi-file-to-list-of-notes-with-length-and-starting-time) but I have no idea how to install this (https://github.com/melanchall/drywetmidi)
winlibs_mingw
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Help with C compiler on Windows
I use Microsoft's Compiler for C++ Dev a looot, but if you're going to work with C and from the command line, I'd work with gcc instead of cl
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Onde programar em C?
Compilador
- Is winlibs safe as distributed by only one not really known person ?
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Creating a NuGet package for a library with platform-specific API
Write-Host "Downloading winlibs..." Invoke-WebRequest -Uri "https://github.com/brechtsanders/winlibs_mingw/releases/download/11.1.0-12.0.0-9.0.0-r1/winlibs-i686-posix-dwarf-gcc-11.1.0-mingw-w64-9.0.0-r1.zip" -OutFile "winlibs.zip" Write-Host "Downloaded." Write-Host "Extracting winlibs..." Expand-Archive -LiteralPath 'winlibs.zip' -DestinationPath "winlibs" Write-Host "Extracted." Write-Host "Building DLL..." $gccPath = Get-ChildItem -Path "winlibs" -File -Filter "i686-w64-mingw32-gcc.exe" -Recurse & $gccPath.FullName -c test.c -m32 & $gccPath.FullName -shared -o test.dll test.o -m32 Write-Host "Built."
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Error with cpp strings.
I did through winlib from this github link: https://github.com/brechtsanders/winlibs_mingw/releases/
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[C Language] | Need help setting up mingw in vscode
also try this version it's more recant
What are some alternatives?
managed-midi - [Past project] Cross-platform MIDI processing library for mono and .NET (ALSA, CoreMIDI, Android, WinMM and UWP).
Minis - Minis: MIDI Input for New Input System -- A plugin that adds MIDI input support to Unity's new Input System
GenshinLyreMidiPlayer - Genshin Impact Windsong Lyre, Floral Zither, & Vintage Lyre MIDI auto player in Modern Mica UI. Supports MIDI instruments & Playlist controls.
OmniMIDI - A software MIDI synthesizer for professional use.
midi - Library for reading and writing of MIDI messages and MIDI files (SMF) with Go
PlayRecorder - Unity scene logic recorder tool for editor and builds.
YTPMVE - YTPMidiVideoExtension. A scripting tool that creates YTPMV automatically from MIDI files.
videolab
Romans-VideoPaks - A collection of videopaks for the OP-Z
NuGetPackageExplorer - Create, update and deploy Nuget Packages with a GUI