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I’m developing a .NET library DryWetMIDI which is used to work with MIDI files and MIDI devices. Most of the library API is cross-platform (within the operating systems supported by .NET of course), however the exact handling of MIDI devices is different for every operating system. Currently the corresponding API works on Windows only, but there is a strong desire to support other systems too. I’m not rushing to support all the existing platforms from the start, so I’m going to make the API to work on macOS first, since it’s no less popular than Windows, but probably is the most popular one among music professionals.
We have two weird things here. Firstly the item is missing. And secondly, test.dylib has been added as item but test.dll has been added as item. If we take a look into the .nupkg file with NuGet Package Explorer, we’ll see the following manifest:
Write-Host "Downloading winlibs..." Invoke-WebRequest -Uri "https://github.com/brechtsanders/winlibs_mingw/releases/download/11.1.0-12.0.0-9.0.0-r1/winlibs-i686-posix-dwarf-gcc-11.1.0-mingw-w64-9.0.0-r1.zip" -OutFile "winlibs.zip" Write-Host "Downloaded." Write-Host "Extracting winlibs..." Expand-Archive -LiteralPath 'winlibs.zip' -DestinationPath "winlibs" Write-Host "Extracted." Write-Host "Building DLL..." $gccPath = Get-ChildItem -Path "winlibs" -File -Filter "i686-w64-mingw32-gcc.exe" -Recurse & $gccPath.FullName -c test.c -m32 & $gccPath.FullName -shared -o test.dll test.o -m32 Write-Host "Built."
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