drc-sim
linux
drc-sim | linux | |
---|---|---|
28 | 4 | |
157 | 112 | |
- | 3.6% | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
Python | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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drc-sim
- No gamepad any options?
- Wii U gamepad replacement
- Is there a way to screen mirror the Wii U gamepad to PC?
- Wii U failure points: let’s talk. TLDR: Can we rebuild and upgrade the Wii U’s weak spots?
- Does anyone know if there is a display adapter that will work with the Wii u gamepad display ribbon cable to hdmi. my wii u broke and I still have the gamepad, would love to use the screen in!
- Tablet as Wiuu Gamepad
- Is there a chance of third party gamepads becoming a thing eventually?
- is it possible to use a wii u without a controller?
- Connecting to internet without gamepad
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Before I spend more money on the Wii U, I just quickly want to ask something
1: You need a Wii u gamepad to setup the console for the first time. If you can’t borrow one, you can use a software emulator on your pc to mimic a Wii u gamepad (enough to get you through the configuration process but not good to play games). You have this guide for windows: https://github.com/TheUnproductive/DRC-SIM-BACKEND-WindowsFiles and for Linux go here: https://github.com/rolandoislas/drc-sim
linux
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Linux on my New 2DS XL!
I'm guessing it's this kernel, it looks like they added custom device tree files in there.
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My friend put linux on a Nintendo DS
And for driver status check: https://github.com/linux-3ds/linux/wiki/Driver-and-platform-support
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Apparently, linux can run on a 3ds
Also, the development has moved to https://github.com/linux-3ds/linux.
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Initial M1 support merged into Linux SoC tree
https://github.com/linux-3ds
https://github.com/linux-3ds/linux/wiki/Table-of-Contents
It's not my project; I just enjoy contributing some fixes here and there and its my first experience working on a bootloader. There's a ton of great documentation (from the community, and ARM) at https://www.3dbrew.org/wiki/Main_Page as well as existing code to reference from others in the community. So I'm still in awe of how marcan goes about finding out how the hardware works without documentation from Apple (which IIUC he has done before with the Wii and BootMii).
I'm hoping to put out a release soon, and maybe stream some development on https://www.twitch.tv/ndesaulniers, then pursue upstreaming what we have.
What are some alternatives?
DRC-SIM-BACKEND-WindowsFiles - Supplying the files needed to run drc-sim from rolandoislas through the Linux Subsystem on windows.
yabai - A tiling window manager for macOS based on binary space partitioning
cemu_graphic_packs - Community Graphic Packs for Cemu
easy-move-resize - Adds "modifier key + mouse drag" move and resize to OSX
joydance - Use Joy-Cons to play Ubisoft's Just Dance on all platforms
Rectangle - Move and resize windows on macOS with keyboard shortcuts and snap areas
drc-sim-client-e