drc-sim VS linux

Compare drc-sim vs linux and see what are their differences.

drc-sim

Wii U Gamepad Simulator Backend (by rolandoislas)

linux

Linux kernel source tree (by linux-3ds)
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drc-sim linux
28 4
157 112
- 3.6%
0.0 0.0
over 1 year ago over 1 year ago
Python C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

drc-sim

Posts with mentions or reviews of drc-sim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-29.

linux

Posts with mentions or reviews of linux. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-27.
  • Linux on my New 2DS XL!
    1 project | /r/linux | 17 Sep 2022
    I'm guessing it's this kernel, it looks like they added custom device tree files in there.
  • My friend put linux on a Nintendo DS
    2 projects | /r/linux | 27 Apr 2021
    And for driver status check: https://github.com/linux-3ds/linux/wiki/Driver-and-platform-support
  • Apparently, linux can run on a 3ds
    1 project | /r/3DS | 9 Apr 2021
    Also, the development has moved to https://github.com/linux-3ds/linux.
  • Initial M1 support merged into Linux SoC tree
    6 projects | news.ycombinator.com | 9 Apr 2021
    https://github.com/linux-3ds

    https://github.com/linux-3ds/linux/wiki/Table-of-Contents

    It's not my project; I just enjoy contributing some fixes here and there and its my first experience working on a bootloader. There's a ton of great documentation (from the community, and ARM) at https://www.3dbrew.org/wiki/Main_Page as well as existing code to reference from others in the community. So I'm still in awe of how marcan goes about finding out how the hardware works without documentation from Apple (which IIUC he has done before with the Wii and BootMii).

    I'm hoping to put out a release soon, and maybe stream some development on https://www.twitch.tv/ndesaulniers, then pursue upstreaming what we have.

What are some alternatives?

When comparing drc-sim and linux you can also consider the following projects:

DRC-SIM-BACKEND-WindowsFiles - Supplying the files needed to run drc-sim from rolandoislas through the Linux Subsystem on windows.

yabai - A tiling window manager for macOS based on binary space partitioning

cemu_graphic_packs - Community Graphic Packs for Cemu

easy-move-resize - Adds "modifier key + mouse drag" move and resize to OSX

joydance - Use Joy-Cons to play Ubisoft's Just Dance on all platforms

Rectangle - Move and resize windows on macOS with keyboard shortcuts and snap areas

drc-sim-client-e