dragon_demo_platformer VS BYTEPATH

Compare dragon_demo_platformer vs BYTEPATH and see what are their differences.

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dragon_demo_platformer BYTEPATH
1 2
8 1,351
- -
1.8 0.0
about 3 years ago over 3 years ago
Lua Lua
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dragon_demo_platformer

Posts with mentions or reviews of dragon_demo_platformer. We have used some of these posts to build our list of alternatives and similar projects.
  • What are the ways to collaborate?
    1 project | /r/pico8 | 22 Apr 2021
    https://github.com/Achie72/dragon_demo_platformer/blob/master/dragondemo.p8#L887 this stores the flags for the sprites. https://github.com/Achie72/dragon_demo_platformer/blob/master/dragondemo.p8#L890 this contains the map.

BYTEPATH

Posts with mentions or reviews of BYTEPATH. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-23.
  • How can it take to learn love2d?
    1 project | /r/love2d | 17 Jan 2023
    There's this nice tutorial made by the bytepath developer. It gives you a good ground for you to build your own stuff, it teaches you how to handle scenes, asset management, and object creation, as well as some game mechanics, but you can skip this part. You can also download other people love2d games, extract the files and see how they did things, I do this a lot when I want to know how to implement certain mechanic.
  • I open sourced a game I just released on Steam, written in Lua
    10 projects | news.ycombinator.com | 23 May 2021
    For anyone else looking to make a game in Lua + Love2D, a developer wrote an entire tutorial for how they made their game, which is also released on Steam: https://github.com/a327ex/BYTEPATH. Both the game and the tutorial are high quality, and provide really useful insights.

What are some alternatives?

When comparing dragon_demo_platformer and BYTEPATH you can also consider the following projects:

picolove - PICO-8 Reimplementation in Love2D. Chat: https://discord.gg/jGEMUse6RM

Techmino - Techmino:方块研究所唯一官方仓库(Github)

PICO-8-RENDERER - Simple 3D renderer for the Pico-8 virtual console capable of loading .obj files

kaboom.js - 💥 JavaScript game library

awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more

love - Matthew's Love projects

pecs - Entity Component System (ECS) for PICO-8 & Picotron

WolfHUD - Payday 2 HUD

retro_pico_platformer - A project to create, polish and publish a #pico8 #platformer game made to mimic the feel of the nes era games.

lua-top-down-multiplayer - A simple top-down multiplayer game built using LÖVE

mini-mines - A small version of Minesweeper, made for PICO-8

sock.lua - A Lua networking library for LÖVE games.