dotnet-webgl-sample
llilc
dotnet-webgl-sample | llilc | |
---|---|---|
1 | 3 | |
41 | 1,513 | |
- | - | |
5.8 | 1.9 | |
3 months ago | about 2 years ago | |
C# | C++ | |
MIT License | MIT License |
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dotnet-webgl-sample
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Announcing .NET 6 — The Fastest .NET Yet
I'm not sure if it helps, but I have a minimal WebGL sample here: https://github.com/AshleighAdams/dotnet6-webgl-test
llilc
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Announcing .NET 6 — The Fastest .NET Yet
There was also an experiment called LLILC which was an LLVM-based JIT for CoreCLR but that didn't end up being successful.
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"Low Level" questions about C# (and .Net)
There is no reason, though, that e.g. https://github.com/dotnet/llilc could generate code that is as optimized as a C++ version
What are some alternatives?
maui-linux - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
corert - This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
gc - Branch of the spec repo scoped to discussion of GC integration in WebAssembly
runtimelab - This repo is for experimentation and exploring new ideas that may or may not make it into the main dotnet/runtime repo.
xUnit - xUnit.net is a free, open source, community-focused unit testing tool for .NET.
CoreWCF - Main repository for the Core WCF project
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources 🚀
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.