Doodle
kobweb
Our great sponsors
Doodle | kobweb | |
---|---|---|
58 | 17 | |
600 | 1,284 | |
5.5% | 6.8% | |
8.9 | 9.9 | |
about 1 month ago | 5 days ago | |
Kotlin | Kotlin | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Doodle
- Doodle: Pure Kotlin UI Framework for the Web and Desktop
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Keeping Figma Fast: perf-testing the WASM editor
https://blog.jetbrains.com/kotlin/2023/08/compose-multiplatf...
They don't really mention Wasm there as this mostly focuses on the IOS support. They had a lot of presentations about that at kotlin conf and the compose web channel in the kotlin slack is very active.
Basically, anyone currently doing mobile development that is used to modern UI frameworks for that, will soon be able to target browsers effortlessly without compromising on their UI frameworks. Compose is one of the frameworks. But there are others. I've seen some nice kotlin-js frameworks targeting canvas and vector graphics. Doodle is a nice example: https://nacular.github.io/doodle/. I have not used that yet but it looks quite slick. A lot of kotlin-js stuff will transition to wasm once the compiler stabilizes.
Web developers seem to be mostly unable to see beyond their comfort zone of DOM/CSS/JS. There are alternative ways of doing UI/UX that are common outside of browsers. Applying that in a browser is transitioning from impossible (a few years ago) to being hard but very feasible (the last few years) to being easy, very common, and widely supported across different developer ecosystems (the next few years). Not a matter of if but when.
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Complex Menus Made Easy with Doodle 0.9.2
Doodle is a pure Kotlin UI framework for the Web (and Desktop), that lets you create rich applications without relying on Javascript, HTML or CSS. Check out the documentation and tutorials to learn more.
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On the Compose HTML rebranding (TL;DR - everything is fine!)
Doodle - A pure Kotlin UI framework for the Web (and Desktop).
- Doodle 0.9.1 makes it easy to add popups and modals to your app
- Doodle 0.9.0 Released
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Animations with Doodle 0.9.0
Doodle is a pure Kotlin UI framework for the Web (and Desktop), that lets you create rich applications without relying on Javascript, HTML or CSS. Check out the documentation and tutorials to learn more.
kobweb
- Meet kobweb a web frame framework for kotlin
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Kotlin Multiplatform User Survey: Q2 2023
Done, added "Other" and "None of the above" options. Thanks for the feedback! Btw, were you talking about this library: https://github.com/varabyte/kobweb?
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On the Compose HTML rebranding (TL;DR - everything is fine!)
Aaaaand sourcemap config done: https://github.com/varabyte/kobweb/commit/84e17b710d92332efdb37abb887e546a7f03c73d
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JetBrains Compose is now Compose Multiplatform
(For people who don't know Kobweb, you can read more at https://github.com/varabyte/kobweb, but until I update it, please replace "Compose for Web" to "Compose HTML" in your head, thanks!)
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How can I learn Kotlin web development?
I'm actively working on https://github.com/varabyte/kobweb, which builds on top of Compose for Web and adds some extra support to make it a little easier for Android developers to get into. (You will ultimately need to learn html / css but I believe Kobweb makes that a little easier to start getting used to it).
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How relevant is it to use Kotlin for frontend development?
https://github.com/varabyte/kobweb is Compose for Web using DOM rendering instead of Canvas with a Jamstack like approach. Worth to try and if it later upgrade from Kotlin/JS to Kotlin/Wasm, it could really become something big …
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Tech-stack for web application using Kotlin?
I'm working on https://github.com/varabyte/kobweb which is not mature, but you might want to check it out anyway?
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The Potential of Kotlin/WASM
This is indeed a very important point, and I care deeply about that.
For Compose for Web, there has been I think a lot of debate to decide if the Web rendering should be Canvas or DOM based. At least for now, it seems the official support is focusing on Canvas rendering for pixel-perfect rendering, and it already works with Koltin/Wasm, see https://news.ycombinator.com/item?id=34779746. This choice is probably driven by Kotlin current mobile app main use case.
But via community-driven project like https://github.com/varabyte/kobweb or https://github.com/mpetuska/kmdc, Compose for Web can also be a good Web citizen and perform DOM based rendering.
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front-end framework for kotlin
I'm working on an opinionated framework on top of their framework called Kobweb, but depending on your goals it may be sightly too early to use it.
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Why can't I run my project?
This may not help but I have a working ktor server in my project. Here's my Gradle config: https://github.com/varabyte/kobweb/blob/main/backend/server/build.gradle.kts
What are some alternatives?
kvision - Object oriented web framework for Kotlin/JS
kottpd - REST framework written in pure Kotlin
vaadin-on-kotlin - Writing full-stack statically-typed web apps on JVM at its simplest
ktor - Framework for quickly creating connected applications in Kotlin with minimal effort
wasm-languages - How to use WebAssembly in various languages
Svelte - Cybernetically enhanced web apps
fritz2 - Easily build reactive web-apps in Kotlin based on flows and coroutines.
navigation - Simple navigation in Compose Multiplatform apps
kotlin - Starter project for Kotlin
kobweb-templates - Templates which can be used by the Kobweb framework.