dominion-ecs-java
wolf-ecs
dominion-ecs-java | wolf-ecs | |
---|---|---|
13 | 4 | |
277 | 141 | |
2.9% | - | |
7.1 | 2.7 | |
about 2 months ago | over 1 year ago | |
Java | JavaScript | |
MIT License | MIT License |
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dominion-ecs-java
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Dominion ECS - the Release Candidate is out
You are right, I will add more info about the architecture! About which operations perform better you can already relying on the available benchmarks
- Dominion VS Artemis, the missing benchmarks (link in the comments)
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Dominion official Early Access, the Java17 Entity Component System now available as a snapshot from the Maven Central repository
Check out the new Quick Start section to see the “how-to”.
- Dominion ECS Examples, a roguelike example with a lighting system distributed over multiple threads using the new Scheduler with fork-and-join functionality
- Dominion ECS Examples, a roguelike example with a lighting system distributed over multiple threads using the new Scheduler with fork-and-join functionality (link in the first comment)
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Dominion official Preview. A Java Entity Component System (ECS) with outstanding performance
Dominion aims to have a clean and minimal API surface and all the features already implemented are documented, tested, and with benchmarks. A simple example code has been provided in a dedicated module.
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Dominion ECS, a high-performance implementation with Java 17 (and record classes) vs C / C++
With this project, I aim to demonstrate that Java can also participate in the competition and for good reasons.
- Dominion, high-performance with Java 17 (and record classes) vs C / C++
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Dominion, an attempt to implement a fast ECS by design
Dominion is still in its early stages but has already started running at a very high speed, fast by design. It's still far from a complete ECS solution, but I've already implemented the API to create/delete Entities with Components, find them and iterate. I've also posted some benchmarks related only to what I've achieved so far (so on the speed of creating, deleting, and iterating Entities), and I think it looks very promising.
wolf-ecs
- WolfECS, the fastest entity component system impementation for the web
- Show HN: WolfECS, the fastest web entity component system framework
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Entity Component System architectures (and why you should care)
I'm the author of WolfECS, a new ECS framework for written in Typescript. It's the fastest web-based ECS implementation I know of. WolfECS abstracts away a lot of the underlying implementation of ECS so all you have to worry about is your components and systems. https://github.com/EnderShadow8/wolf-ecs
What are some alternatives?
artemis-odb - A continuation of the popular Artemis ECS framework
entity-system-js - ensy - A very simple Entity System for JavaScript
dominion-ecs-java-benchmark - Benchmark for dominion-ecs-java library
bitECS - Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
ecs-faq - Frequently asked questions about Entity Component Systems
Lightcord - A simple - customizable - Discord Client
retinazer - An entity-component-system implementation for Java
skifreejs - Fan remake of the classic PC game from Windows Entertainment Pack 3.
echothree - Echo Three Mirror
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
entity-system-benchmarks - microbenchmarks comparing ECS (entity component system) frameworks for java
browser - The browser that fights for your privacy.