docs.rs VS bevy-website

Compare docs.rs vs bevy-website and see what are their differences.

docs.rs

crates.io documentation generator (by rust-lang)

bevy-website

The source files for the official Bevy website (by bevyengine)
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docs.rs bevy-website
139 16
943 180
1.6% 3.3%
9.5 9.4
4 days ago 2 days ago
Rust JavaScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

docs.rs

Posts with mentions or reviews of docs.rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-23.
  • Using GenAI to improve developer experience on AWS
    2 projects | dev.to | 23 Feb 2024
    Working in combination with CodeWhisperer in your IDE, you can send whole code sections to Amazon Q and ask for an explanation of what the selected code does. To show how this works, we open up the file.rs file cloned from this GitHub repository. This is part of an open source project to host documentation of crates for the Rust Programming Language, which is a language we are not familiar with.
  • TSDocs.dev: type docs for any JavaScript library
    6 projects | news.ycombinator.com | 19 Dec 2023
    Looks like a great initiative – I wish there was a reliable TS/JS equivalent of https://docs.rs (even considering rustdoc's deficiencies[1]).

    I went through this exercise recently and so far my experience with trying to produce documentation from a somewhat convoluted TS codebase[2] has been disappointing. I would claim it's a consequence of the library's public (user-facing) API substantially differing from how the actual implementation is structured.

    Typedoc produces bad results for that codebase so sphinx-js, which I wanted to use, doesn't have much to work with. I ultimately documented things by hand, for now, the way the API is meant to be used by the user.

    Compare:

    https://ts-results-es.readthedocs.io/en/latest/reference/api...

    vs

    https://tsdocs.dev/docs/ts-results-es/4.1.0-alpha.1/index.ht...

  • How did I need to know about feature rwh_05 for winit?
    3 projects | /r/rust | 6 Dec 2023
    Rust Search Extension adds a section on docs.rs menubar which lists the features of a crate in a nice and easy to access format.
  • Embassy on ESP: GPIO
    2 projects | dev.to | 3 Dec 2023
    📝 Note: At the time of writing this post, I couldn't really locate the init function docs.rs documentation. It didn't seem easily accessible through any of the current HAL implementation documentation. Nevertheless, I reached the signature of the function through the source here.
  • First Rust Package - Telegram Notification Framework (Feedback Appreciated)
    3 projects | /r/rust | 27 Nov 2023
    Rust Crates are a Game-Changer 🎮:The ease of releasing a crate with `cargo publish` and the convenience of rolling out new versions amazed me. The auto-generated docs on Docs.rs. is an amazing tool, especially with docstring formatting. Doc tests serve as a two-fold tool for documenting the code and ensuring it's up-to-date.
  • Grimoire: Open-Source bookmark manager with extra features
    7 projects | news.ycombinator.com | 26 Nov 2023
    I've found I manually type out certain subsets of URLs where possible[0], maybe that's subconsciously associated with my impression that Google Search results have gotten worse and worse over the years.

    [0] https://en.wiktionary.org/wiki/ and https://docs.rs/ come to mind.

  • Released my first crate ~20 hours ago; already downloaded 12 times. Who would know about it?
    2 projects | /r/rust | 8 Jul 2023
    docs.rs also downloads you crate automatically to generate docs and I would guess lib.rs does something similar
  • Docs.rs Is Down
    1 project | news.ycombinator.com | 5 Jul 2023
  • Managed to land a junior role need help!
    6 projects | /r/rust | 4 Jul 2023
    There are also a few key sites you'll want to keep in your back pocket at all times: - The Standard Library Documentation has complete documentation for every std library function in Rust - crates.io is a repository for all third-party packages, and docs.rs has human-readable documentation for the overwhelming majority of them - The Rust Cookbook has some code examples for common tasks you may need to perform - Make sure you are using clippy, which is available through Rustup and can be run with cargo clippy as a replacement to cargo check, it adds additional lints for your Rust code and is very helpful for teaching many of the best practices
  • How do you like code documentation inline in the source code vs. as separate guides, or how would you do it?
    3 projects | /r/ProgrammingLanguages | 3 Jul 2023
    OTOH, source-code-generated-docs normalize how code docs are, like the rust docs.rs paradigm, so it sort of forces or encourages package creators/maintainers to write docs.

bevy-website

Posts with mentions or reviews of bevy-website. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-12.
  • The Bevy Foundation
    3 projects | news.ycombinator.com | 12 Mar 2024
    https://github.com/bevyengine/bevy-website/issues/1097 Yep, on our wishlist and will be added :)
  • Bevy 0.11: ECS-driven game engine built in Rust
    1 project | news.ycombinator.com | 9 Jul 2023
    We'd like to open the floodgates on Bevy Book development asap. This taking so long has largely been my fault ... I've been overly protective of the Bevy Book while also not giving it the attention it deserves. Here is our current plan: https://github.com/bevyengine/bevy-website/issues/623#issuec..., which I'd like to execute during the next cycle.
  • Android support?
    1 project | /r/bevy | 26 Feb 2023
    Latest Progress: https://github.com/bevyengine/bevy-website/pull/550/files
  • Bevy 0.8
    19 projects | /r/rust | 30 Jul 2022
    I do want previews though.
  • Programming a Rogue-Like with Rust
    9 projects | news.ycombinator.com | 12 Jul 2022
    API docs, examples and the revised book: https://github.com/bevyengine/bevy-website/pulls?q=is%3Aopen...

    Strongly agreed on the need for better introductory material; the existing book is extremely incomplete.

    > I don't have this clear. Are 5/6 teams actually building commercial games with Bevy, or they just planning to do it in the future? This is a crucial distinction.

    I know of 2 released commercial projects, the CAD team, a few indie devs who have started and 3 or so small studios who are looking to start. There's a little thread in the Discord where I've rounded folks up: [Bevy in production](https://discord.com/channels/691052431525675048/995713618526...).

  • Bevy 0.6 to 0.7 Migration Guide
    1 project | /r/rust | 16 Apr 2022
  • How Bevy uses Rust traits for labeling
    1 project | /r/rust | 10 Jan 2022
    We also do some real cleverness around split borrows in order to enable automatic system parallelism. This draft book page goes into more concrete details :)
  • Bevy 0.6
    24 projects | /r/rust | 8 Jan 2022
    Can do
  • Not Snake - my first game released made with Bevy
    3 projects | /r/rust_gamedev | 20 Aug 2021
    I used the unofficial bevy cheatbook a lot to learn the ropes. Everyone on the discord is super friendly and helpful and the official documentation is being updated, you can check out the PRs on the book branch
  • Bevy’s First Birthday: a year of open source Rust game engine development
    9 projects | /r/gamedev | 10 Aug 2021
    If you're curious about the ECS side of things, that chapter is now ~approximately complete, and should make an excellent learning resource: https://github.com/bevyengine/bevy-website/pull/182

What are some alternatives?

When comparing docs.rs and bevy-website you can also consider the following projects:

crates.io - The Rust package registry

wgpu - Cross-platform, safe, pure-rust graphics api.

serenity - A Rust library for the Discord API.

gdnative - Rust bindings for Godot 3

tui-input - TUI input library supporting multiple backends, tui-rs and ratatui

CodeLLDB - A native debugger extension for VSCode based on LLDB

config-rs - ⚙️ Layered configuration system for Rust applications (with strong support for 12-factor applications).

bevy_prototype_lyon - Draw 2D shapes in Bevy

bevy - A refreshingly simple data-driven game engine built in Rust

Godot - Godot Engine – Multi-platform 2D and 3D game engine

awesome-bevy - A collection of Bevy assets, plugins, learning resources, and apps made by the community