dnt
deno
dnt | deno | |
---|---|---|
10 | 448 | |
1,164 | 92,975 | |
1.5% | 0.2% | |
7.6 | 9.9 | |
5 days ago | about 15 hours ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dnt
-
Creating an NPM Package in 2024 (Deno, dnt)
We are going to use dnt - Deno to Node Transform tool to build the npm package.
- Ryan Dahl: "our goal is to have Deno be the fastest JS runtime"
-
Build package for NPM & Deno
As already mentioned dnt might help you if you are willing to have deno as your primary development environment. I work in a project like this and the deno tooling is great. I don't even need a package.json since dnt will generate it for me.
-
How to build, test, and publish a TypeScript npm package in 2022
Build it in Deno and then use dnt to create an npm package. That way you support both JS runtimes: https://github.com/denoland/dnt
-
Write once, run anywhere with Deno and Dnt
Specifically, make my codebase be for Deno, use Deno built-in formatter, linter and testing, and use dnt (Deno to Node Transform) to generate an npm package containing ESM code and to test generated code. For testing in the browser, deploy the test content linked to the generated ESM code to Github Pages and use playwright/test. For Cloudflare Workers, use wrangler to set up a worker locally for testing. A schematic diagram is shown below.
- Fresh is a new full stack web framework for Deno
-
tsx: Node.js enhanced with esbuild to run TypeScript & ESM
I ended up building the library with Deno and compiling to Node.js CJS and ESM using https://github.com/denoland/dnt
-
Deno 1.20
Yes, TS code is compiled to run in browsers. You can compile and bundle using `deno bundle` if your project is developed in Deno. Since I'm using Deno for library development, I use the `dnt`[1] tool to compile them into ESM modules later consumed by esbuild in my Node-based projects/toolchains.
[1] https://github.com/denoland/dnt
-
How to compule/bundle code for nodejs?
Maybe this could help? https://github.com/denoland/dnt
deno
-
Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
-
Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
-
I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
-
How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
-
Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
-
Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
-
Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
-
Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
What are some alternatives?
klaro-js - Klaro Privacy Manager. An open-source, privacy-friendly & compliant consent manager for your website.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
ts-runtime-comparison - Comparison of Node.js TypeScript runtimes
typescript-language-server - TypeScript & JavaScript Language Server
tsx - ⚡️ TypeScript Execute: Node.js enhanced to run TypeScript & ESM
pnpm - Fast, disk space efficient package manager
undici - An HTTP/1.1 client, written from scratch for Node.js
esbuild - An extremely fast bundler for the web
is-bun - Return true if you are running in Bun.
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
SvelteKit - web development, streamlined
Koa - Expressive middleware for node.js using ES2017 async functions