dizi
Server-client music player written in Rust (by kamiyaa)
rotary
A crate for working with audio in Rust (by udoprog)
dizi | rotary | |
---|---|---|
3 | 4 | |
33 | 73 | |
- | - | |
5.9 | 5.8 | |
about 2 months ago | 2 months ago | |
Rust | Rust | |
GNU General Public License v3.0 only | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dizi
Posts with mentions or reviews of dizi.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-24.
-
Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
I'm building a mocp replacement: https://github.com/kamiyaa/dizi
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Rust audio library
Not sure if this is helpful, but I built a music player with symphonia so maybe taking some of the code as reference will be helpful. https://github.com/kamiyaa/dizi
rotary
Posts with mentions or reviews of rotary.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-24.
-
Symphonia v0.5.2: Audio decoding in safe Rust, now often faster than FFmpeg!
One major difference between the audio crate and Symphonia's buffers is that the audio crate doesn't (currently) convey the sample rate with the buffer, but that could be added. If you find anything else missing, feel free to open an issue on https://github.com/udoprog/audio/issues.
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Continuous Looper - Deep dive into an open-source live-looper and sampler written mostly in Rust
Something that bugs me about the current state of the Rust audio ecosystem is that everyone is rolling their own audio buffer structs, which makes it cumbersome to pass audio data between crates. I hope the audio crate can help with this, but the author is waiting for GATs to stabilize before developing it further.
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Miri can now run doctests :)
Sweet! No more duplication just to get my code checked by miri.
What are some alternatives?
When comparing dizi and rotary you can also consider the following projects:
ytui-music - Youtube client in terminal for music ( lightweight youtube client )
snd-firewire-ctl-services - A set of server programs for audio and music units on IEEE 1394 bus supported by Linux sound subsystem a.k.a. ALSA.
ytermusic - An in terminal youtube music client with focus on privacy, simplicity and performance
rust - Empowering everyone to build reliable and efficient software.
rubato - An asyncronous resampling library written in Rust
Symphonia - Pure Rust multimedia format demuxing, tag reading, and audio decoding library
loopers - Loopers is graphical live looper, written in Rust, designed for ease of use and rock-solid stability