distributed-inference
turn
distributed-inference | turn | |
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3 | 3 | |
46 | 1,705 | |
- | 1.8% | |
1.0 | 7.5 | |
about 1 year ago | 9 days ago | |
Go | Go | |
Apache License 2.0 | MIT License |
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distributed-inference
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Distributed Inference - Apply Deep Learning to WebRTC video frames w/Redis Streams
You can find it at: https://github.com/adalkiran/distributed-inference
- Show HN: Distributed Inference,Apply DL to WebRTC Video Frames via Redis Streams
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It is possible to understand webRTC without JavaScript knowledge on unity ? Looking for some guidance.
I recommend WebRTC For The Curious too, as another comment. Personally, I didn't use WebRTC in C#, but the WebRTC concepts are nearly the same in every different language/platform. Also, you can check out my project and documentation on internals of WebRTC, written in Go and JavaScript: https://github.com/adalkiran/webrtc-nuts-and-bolts . It's not related directly, but another example of usage at my other project, written in Go, Python, and JavaScript: https://github.com/adalkiran/distributed-inference .
turn
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Using WebTransport
> dedicated signalling
For my small projects I run my HTTP + WebRTC in the same server. My signaling is one POST. Maybe I am missing the complexity, but I don't feel any additional pain compared to running any network service?
> STUN Karate
Mind explaining more? I use https://github.com/pion/turn and run my STUN server embedded in my HTTP server. I do do anything but point my `PeerConnection` at `my-service.com`
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Show HN: Weron – A Peer-to-Peer VPN Based on WebRTC Written in Go
There is a very neat implementation of a TURN from Pion
https://github.com/pion/turn
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How do I deploy a TURN server for WebRTC apps on heroku?
I've tried node-turn in a node.js server, tried to execute pion/turn binaries directly so far but with no luck. `node-turn` works if I run locally and test it with my public ip address but the same doesn't work on heroku.
What are some alternatives?
orchy - Distributed, Fault tolerant workflow orchestrator
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
TFServingCache - Distributed model cache for TF Serving
Pion WebRTC - Pure Go implementation of the WebRTC API
inventa-examples - Cross-language example projects to demonstrate how Inventa works and how to use it as microservice registry and for executing RPC.
go-stun - A go implementation of the STUN client (RFC 3489 and RFC 5389)
stun - Fast RFC 5389 STUN implementation in go
webrtc-nuts-and-bolts - A holistic way of understanding how WebRTC and its protocols run in practice, with code and detailed documentation.
node-turn - Node-turn is a STUN/TURN server for Node.JS
weron - Overlay networks based on WebRTC.
netbird - Connect your devices into a single secure private WireGuard®-based mesh network with SSO/MFA and simple access controls.