|over 3 years ago||about 2 months ago|
|BSD 3-clause "New" or "Revised" License||MIT License|
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
We haven't tracked posts mentioning distributed-closure yet.
Tracking mentions began in Dec 2020.
Is there anything like funflow for rust?
2 projects | /r/rust | 20 Oct 2022
funflow is a cool library for writing "workflows", but basically it's a library that implements caching. So if you have a process that reads a file A, does transformation A → B, then does B → C, then C → D, then writes D to disk, each step of that will be cached to disk and you won't need to redo the A → B step if your program crashes during the B → C step.
Experiences with workflow managers implemented in Haskell (funflow, porcupine, bioshake, ?)
5 projects | /r/haskell | 3 Oct 2021
What are some alternatives?
ChannelT - Generalized stream processors
distributed-process-simplelocalnet - Simple cloud haskell backend for local networks
hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)
apecs - a fast, extensible, type driven Haskell ECS framework for games
lens-tutorial - The missing tutorial module for the lens library
distributed-process-supervisor - Cloud Haskell Supervision Trees
selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically
apart - Get all your structure and rip it apart.
ImperativeHaskell - Proof that Haskell can look and act like an imperative language.
effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.