diffuzzy
legendary
diffuzzy | legendary | |
---|---|---|
6 | 268 | |
6 | 4,460 | |
- | - | |
0.0 | 6.5 | |
over 2 years ago | 7 days ago | |
Shell | Python | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
diffuzzy
- File sizes are exact down to the byte, Teracopy verification still necessary?
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The Icculus Microgrant is giving out 250 dollar grants to open source projects, please brag about your project(s) in this thread so I can see them!
diffuzzy - https://github.com/nathanshearer/diffuzzy
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What automated tasks you created in your workplace that improved your productivity?
diffuzzy - compare multiple paths in sublinear time to verify data integrity. Sublinear is very fast and you can compare massive multi-petabyte paths quickly without reading or trasnferring an entire dataset.
- Which tool do you use to find duplicate files?
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We're pushing 22PB over the internet at work.
I also wrote diffuzzy, which I needed to quickly identify failures in the tools that sometimes don't work they way we expect. It can run comparisons in sublinear time without having to scan the entire dataset or transmit the whole dataset. It's great for catching edge cases and performing incremental transfers.
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
diffuzzy - Compare files or paths with an adjustable level of accuracy and speed
legendary
- Legendary 0.20.34 Released with Numerous Fixes
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According to a survey, only 36% of PC gamers buy games at full price.
You should try using Legendary. It's an open-source command-line client for Epic. It does pretty much what Epic does but it's quicker to install/launch games and you won't have to worry about telemetry or "spyware." Although, you will have to buy games through the Epic online store.
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[HELP] Problems when i try to run a program using wine.
I'm using an open-source alternative to the epic games launcher (legendary) that uses wine, and when i try to run a game through the terminal, a log of wine shows up.
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New game launcher for mac coming soon!
It's an epic games launcher alternative, and a UI frontend for Legendary. (Don't worry, guys. It can launch non-epic games as well đ ) It's simply meant to be like heroic, but this time putting macOS first.
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Installed a new os but kept my epic games stuff on my ssd, how do I use the games?
If you are familiar with using the command-line then you can use Legendary and import the game to your EGS, but you will need to do this one by one for each game.
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guilt pleasure fr,
Oh, you're talking about the launcher? Just use Legendary. CLI-based, so performance isn't an issue. If you know how to use a command line, you'll know how to use legendary with no problem. You can even launch some games without ever connecting to Epic after downloading them. Highly recommend, it's what I use.
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Usan el launcher de Epic para jugar?
Hay un launcher alternativo, Legendary. (https://github.com/derrod/legendary). Se usa con comandos (al menos la Ășltima vez que lo usĂ© no tenĂa interfaz). Es.. interesante.
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UPDATE on running Diabotical on Linux
Grab your favorite EGS client and install the game. For this purpose I am using legendary. Legendary is important later, so it is a good idea to have it installed regardless. At this stage, if you try running the game, the game will crash within moments, and spawn 2 windows: a Wine debug window, and a bugsplat window.
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Is it safer to launch EPIC games with GOG? (fear of spyware)
If you want to avoid using the Epic Games Launcher, but still want to play the games you have there, you can use Legendary (which requires you to use a command line) or Heroic Games Launcher(which is based on Legengary and has a Graphical User Interface, so is much more user friendly). Both are open source.
What are some alternatives?
NimForUE - Nim plugin for UE5 with native performance, hot reloading and full interop that sits between C++ and Blueprints. This allows you to do common UE workflows like for example to extend any UE class in Nim and extending it again in Blueprint if you wish so without restarting the editor. The final aim is to be able to do in Nim what you can do in C++
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]
mvregex
SteamAchievementManager - A manager for game achievements in Steam.
PHP-CRUD-API - Single file PHP script that adds a REST API to a SQL database
epicgames-freebies-claimer - Claim available free game promotions from the Epic Games Store.
tubesync - Syncs YouTube channels and playlists to a locally hosted media server
HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.
php-mercure - Mercure server implemented in plain PHP
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
datafaker - Generating fake data for the JVM (Java, Kotlin, Groovy) has never been easier!
ScreamAPI - Legit DLC Unlocker for Epic Online Services