diet256
learn-gdscript
diet256 | learn-gdscript | |
---|---|---|
3 | 107 | |
11 | 1,939 | |
- | 1.1% | |
1.5 | 7.0 | |
12 months ago | about 1 month ago | |
Go | GDScript | |
Mozilla Public License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
diet256
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Ask HN: What Are You Working on This Year?
I'm working on INET256, an API for secure identity based networking. The reference implementation, mesh256 is a mesh network using a distributed routing algorithm. There is also diet256, which is a centrally coordinated network with direct connections using QUIC over The Internet.
https://github.com/inet256/inet256
https://github.com/inet256/diet256
- Diet256 is a Centrally Coordinated INET256 Network using QUIC
- Show HN: Diet256 Is a Centrally Coordinated INET256 Network
learn-gdscript
- I want to learn Godot from scratch. i tried to learn it a few times and got bored and failed. can you help if you know a good tutorial video that is easy to understand? how can i learn gdscript?
- Should I learn GDscript now or later?
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Promotion and critique of the 20 Games Challenge
When I see someone wanting to start out and knowing nothing at all I do not point them at the 20 games challenge. I first point them at something like this: GDquest GDscript for total beginners . It at least attempts to teach some absolute basics as well as abstracting/hiding away useless and confusing framework you really don't want to be occupied with when learning from zero. But it's also guilty of assuming knowledge in some areas. That is sadly unavoidable. It also teaches almost nothing about object oriented design. (Something that should be looked up if you're working in an engine that has this as it's central design philosophy)
- Not a programmer, i want to learn
- So I'm trying to learn godot but before I do that is it perfect for beginners or I need to learn something Else?
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what are the best FREE ways to learn GODOT?
You can use this to learn GDScript https://gdquest.github.io/learn-gdscript/
- Viaje al centro de Godot
- I just need a little clarification
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Help with spawning objects in order
Do you have any experience with programming? If not, you may want to start here https://gdquest.github.io/learn-gdscript/
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i dont know what to do
If you have never done basic fundamental programming you can begin with https://gdquest.github.io/learn-gdscript/ , while this still hasn't been updated to Godot 4.0, it is universal enough not to be a problem.
What are some alternatives?
stun - Fast RFC 5389 STUN implementation in go
godot-port - Unknown Horizons Godot Engine Port
yomo - 🦖 Stateful Serverless Framework for building Geo-distributed Edge AI Infra
colorall - Absorb the adjacent colors by changing your blob's color
hyprspace - A Lightweight VPN Built on top of IPFS + Libp2p for Truly Distributed Networks.
godot-blueprint - A quick-start Godot project ready for development.
speaklikeabrazilian.com - Speak Like A Brazilian
godot-open-rpg - Learn to create turn-based combat with this Open Source RPG demo âš”
fortio - Fortio load testing library, command line tool, advanced echo server and web UI in go (golang). Allows to specify a set query-per-second load and record latency histograms and other useful stats.
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
quic-go - A QUIC implementation in pure Go
godot-docs - Godot Engine official documentation