zork
Quake-III-Arena-Kenny-Edition
zork | Quake-III-Arena-Kenny-Edition | |
---|---|---|
2 | 2 | |
574 | 290 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 2 years ago | |
C | C | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
zork
-
To me, it seems like the Zork series would have a home on the Playdate.
The source code is available! https://github.com/devshane/zork
-
Is there a bot like this?
Are you looking at implementing this version? https://github.com/devshane/zork
Quake-III-Arena-Kenny-Edition
What are some alternatives?
yojimbo - A network library for client/server games written in C++
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
lighthouse-of-doom - A simple text-based adventure game
ncnn - ncnn is a high-performance neural network inference framework optimized for the mobile platform
remc2 - Recode Binary code of game Magic Carpet2 to C/C++ language(remake MC2 for any platform)
q3lite - Q3lite, an OpenGL ES port of Quake III Arena for embedded Linux systems.
BrogueCE - Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
twinejs - Twine, a tool for telling interactive, nonlinear stories