catalyst
Overte
catalyst | Overte | |
---|---|---|
18 | 17 | |
50 | 126 | |
- | 7.9% | |
8.2 | 9.7 | |
1 day ago | about 11 hours ago | |
TypeScript | C++ | |
Apache License 2.0 | Apache 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
catalyst
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The quiet revolution in the Metaverse renting
Er, Decentraland has about 300-450 concurrent users, of whom only 30 a day spend money. Advertising there is pointless.
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The path to digitalization â 5 Metaverses
Decentraland - only 427 users online right now.
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What is the difference between today's metaverse hype, and Second life circa 2007?
Second Life's peak user count ever was around 80,000 concurrent users years ago. Today it's around 30,000 to 50,000. Right now, 41,524. It's a quiet Tuesday evening. Decentraland, 446.
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The Metaverse: A Universe That Nobody Wants to Visit? Whatâs the solution for this issue?
Number of users in Decentraland right now: 479. Sometimes it gets as high as 600. Last year, it got as high as 2600. If Decentraland were on Steam, it would be in 781st place, tied with Football Manager 2005.
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All 37 users Iâm going to have 2 billion in land plots to explore. Hope the worlds donât look like 1990âs video games⌠o wait.
Decentraland has 11 servers. Two of them could handle the current load.
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Why 50K daily active users is a more accurate number for participants in Decentraland
Well, what are you talking about? :) Look how many daily actives roblox(millions), minecraft(millions) or even secondlife(200k) have. Also ask yourself where do you meet these 50k people? Look at https://decentraland.github.io/catalyst-monitor/ thats the concurrent users. So say, you got a time 300ppl playing a poker game or idling around the vast empty space.And hey, that´s great. I just find it totally unneccesary to pump dcl greater than it actually is.
- What Went Wrong With Decentraland? Expert Game Analyst on The Blockchain-Based Metaverse Platform With High Ideals, Few Users
- How's your MANA bag?
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CoinDesk reports that Decentraland has just 38 daily active users
The number of users logged into Decentraland right now is here. 588 right now. Last year it got as high as 2600, but it's been in the 300-600 range for months now. (Roblox, millions. Second Life, 30,000 - 50,000. VRchat, around 20,000-25,000. Horizon won't say, but it's not huge.)
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Decentralandâs reported to have only has 38 Daily Active Users in their $1.3B Ecosystem
You have catalyst monitor from github https://decentraland.github.io/catalyst-monitor/ that shows concurent users, or if you want daily metrics you have something like https://dcl-metrics.com/
Overte
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Overte, an Open Source social VR platform, has received an NLnet grant
Overte is an Open Source desktop/VR platform similar to VR Chat or Resonite.
Unlike most other similar platforms, we follow a very distributed model. We don't have a walled garden users must log into, instead the architecture is reminiscent of a 3D webserver -- anyone can deploy the server anywhere in a few minutes, and connect to it.
We don't monetize anything, collect data, or deal with cryptocurrency or NFTs.
The grant will be used to modernize the rendering engine, build system, audio system, and make some other improvements:
https://overte.org/#we-ve-obtained-an-nlnet-grant
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A Dutch graphic artist reconstructed Tenochtitlan in 3D
That looks amazing!
If you'd ever like to see it in VR, we run an open source desktop/VR social platform at https://overte.org/
It shouldn't be too hard to set up a server and take a walk among the past.
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Burning money on paid ads for a dev tool â what we've learned
Sure.
High Fidelity, sort of. Failed commercial project to develop a sort of VR world from the same guy that made Second Life. Their advertising honestly cheesed me off and seemed to reek of desperation. Their adoption of cryptocurrency didn't help either. What did was that despite that they had promising technology people I knew talked about, so I did check it out despite all my initial misgivings, and it was good enough for me to stick around there for a good while. When they gave up, I was part of the group of people that tried to keep things going, which eventually became a non-profit I'm now a member of, https://overte.org/
Resonite. The new version of NeosVR, still in development. Happened after an ideological split. I heard of NeosVR mostly from Reddit discussion and friends who love the system.
Linux Weekly News. Only news site I pay for, they post interesting highly technical information. Pretty sure I heard them mentioned in Linux discussion spaces.
Linode -- Same deal, Linux users that use their services. Now it's much bigger, I signed up back in the early days, back when they used User-mode Linux, and had no SSDs.
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Exa Is Deprecated
Oh, I mean we started a non-profit to support our particular project (https://overte.org/), not that we've got a general purpose organization providing service to whoever needs it.
So I'm not sure we're we're a good fit, in that we're neither something comparable to Code Shelter, nor unmaintained.
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Flatpak Is Not the Future
I think it's an unfortunate necessity for some kinds of applications.
Eg, we make this: https://overte.org/
We're currently using AppImage because that was the first thing that worked for us, but most of the reasons are the same either way: We want to spend time developing the software, and that means it's hard to justify packaging every release for a dozen distributions. And I'd say nobody particularly wants to do it.
We also expect our users to keep reasonably up to date, not whenever it's convenient to the distribution. Code changes can change the networking protocol, and some of those can require everyone to upgrade.
So at least to me it makes perfect sense to package some kinds of applications this way. Maybe not KDE's calculator, but definitely things like games and tools with specialized markets, where it may be difficult to find people wanting to do the work of packaging them for a distribution.
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The Quite OK Audio Format for Fast, Lossy Compression
It's probably something we (https://overte.org/) can use.
We have a 3D environment with spatial audio. Audio is encoded server-side, and since it's spatial everyone needs their own mix. We're using Opus, and audio encoding turns out to be the usual limiting factor on small servers.
So this kind of thing is exactly up our alley: an alternate option that uses less CPU than Opus, but consumes less bandwidth than raw audio.
But adding supporting for FLAC is also on our list. It seems nicely performant when compared to Opus.
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The Future is a Dead Mall - Decentraland and the Metaverse | Folding Ideas
Philip Rosedale (the Second Life guy) after a while left the company and started something called High Fidelity. That was something like SL 2.0 design-wise and was built with VR support from the start. This also died eventually and got picked up by volunteers, which is what I do now :)
- Overte - Open-source virtual world and social VR software
- Overte â open-source virtual world and social VR software
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How do you personally take advantage of Linuxâs open source nature
More practically, I currently work on a former commercial project that was luckily open source. Thanks to that, we can keep it going!
What are some alternatives?
vircadia-native-core - Vircadia open source agent-based metaverse ecosystem.
eza - A modern, maintained replacement for ls
waybox - An openbox clone on Wayland (WIP)
Array - A virtual to physical world value system and vice versa
REFramework - Scripting platform, modding framework and VR support for all RE Engine games
specification - The specification for TinyVG. This is the central authority for the file system
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
asteroid - Build script for AsteroidOS, an open-source operating system for smartwatches
AsteroidOSLinux - AsteroidOS Linux control application
Relativ - An open source VR headset with SteamVR supports for $200 [Moved to: https://github.com/relativty/Relativty]
glibc_version_header - Build portable Linux binaries without using an ancient distro
Relativty - An open source VR headset with SteamVR supports for $200