debug-adapter-protocol
coc.nvim
debug-adapter-protocol | coc.nvim | |
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14 | 320 | |
1,325 | 23,945 | |
2.3% | 0.3% | |
7.6 | 9.0 | |
11 days ago | 5 days ago | |
HTML | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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debug-adapter-protocol
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The IDEs we had 30 years ago and we lost
> There's a strange dance of IDEs coming and going, with their idiosyncracies and partial plugins.
The Language Server Protocol [1] is the best thing to happen to text editors. Any editor that speaks it gets IDE features. Now if only they'd adopt the Debug Adapter Protocol [2]...
[1] https://microsoft.github.io/language-server-protocol/
[2] https://microsoft.github.io/debug-adapter-protocol/
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Bitty Engine: A tiny powerful game engine
Wonder if they've got support for Debug Adapter Protocol? https://microsoft.github.io/debug-adapter-protocol/
- Hi vimmers! Does any one use F[1..12] keys and what for? Cheers!
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What a good debugger can do
> Debuggers need to do more things
It's true that coming up with an interface for an abstract debugger is harder, but it's not impossible. Microsoft create Debug Adapter Protocol (https://microsoft.github.io/debug-adapter-protocol/), which is conceptually similar for LSP. It's not perfect, but covers most basic operations pretty well, while leaving to the debugger to deal with the implementation details.
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There is No “Tooling Issue” in Haskell
Most languages also include support for the Debug Adapter Protocol, and Haskell is no exception, so if you are so inclined, you can hook up your favorite editor/IDE and go to town.
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Debug this meme
They're working on the Debug Adapter Protocol but it doesn't have critical mass/adoption yet. And yeah, I end up having a fair share of dbg!(foo). It's not so bad since dbg!() also returns its value, so you don't have to mess with your code too much.
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Step Debugger Development: Debug Adapter Protocol Support
TL;DR: What would it take to implement a Debug Adapter Protocol (DAP)-based step debugger?
- DAP – Debug Adapter Protocol
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Try TeXmacs in your Browser via WebAssembly (Mogan Fork of TeXmacs)
RDP is the Windows Remote Desktop Protocol that was in use for decades before VSCode; VSCode's own remoting doesn't use it.
I'd say that, in addition to LSP, the other big thing that came out of VSCode is DAP: https://microsoft.github.io/debug-adapter-protocol.
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I got fired yesterday for using vim
The most important part is the JDT Languag Server, it will give you the Java tooling for writing code. I think it has DAP support as well, so with a DAP client like nvim-dap you should be able to debug as well.
coc.nvim
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I can't stand using VSCode so I wrote my own (it wasn't easy)
As well as its own plugins Vim/NeoVim can use VSCode's LSPs, DAPs and extensions either directly or via plugins like CoC[1] and Mason[2].
I would be surprised if emacs couldn't do the same.
1. https://github.com/neoclide/coc.nvim
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Existing non-lua plugins examples
The most famous TypeScript one probably is coc.nvim
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ready to use neovim for web development (frontend) - beginners
It is flatly the wrong mindset to think of vim as an IDE. vim is a code editor: get in, make change, get out. Consider vim koans, which are a fun little read. You can throw coc.nvim at Neovim, along with a few other bits to give you a Good Enough setup, but vim isn't and will never be an IDE.
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Using CoC inlay hints
I just did a fresh reinstall of CoC, on a newer version of Neovim. I'm now seeing something I hadn't seen before, which CoC calls "inlay hints". They look like this:
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C# lsp configuration with neovim CoC
I'm currently on an old setup (using coc and polyglot) and nvim v0.6.1. I'll be updating to a more modern setup within next year, using the native lsp and building nvim more frequently. But that's not today.
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Does anyone know some good altermatives for these Vim plugins on Emacs?
coc.nvim
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LazyVim
There are some plugins which have the best documentations I have ever seen, but you need to read it from the Vim.
Example of coc.nvim: https://github.com/neoclide/coc.nvim/blob/master/doc/coc.txt
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Resources on learning bash scripting
Actually you can with coc.nvim & coc-sh. So long as shellcheck is also installed and in PATH, it'll integrate with coc/vim just fine.
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how to set up coc.nvim extension on offline machine?
When you install an extension it runs an npm install or yarn, iirc, which is going to be problematic for you being offline. I was going to say you could copy that ~/.config/coc folder directly to the other machine but yeah, Windows, no idea. You see here https://github.com/neoclide/coc.nvim/wiki/Using-coc-extensions
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GCC autocompletion
You can try https://github.com/neoclide/coc.nvim, the pre-requisite is to install nodeJS, then to install all the languages LSP. This works for me for Angular, Rust, JavaScript, Vimscript, etc
What are some alternatives?
cortex-debug - Visual Studio Code extension for enhancing debug capabilities for Cortex-M Microcontrollers
YouCompleteMe - A code-completion engine for Vim
ghci-dap - ghci having DAP interface.
vim-lsp - async language server protocol plugin for vim and neovim
flow-storm-debugger - A debugger for Clojure and ClojureScript with some unique features.
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
error-message-index - A community-driven collection of documentation for Haskell error messages and warnings
nvim-cmp - A completion plugin for neovim coded in Lua.
watchpoints - watchpoints is an easy-to-use, intuitive variable/object monitor tool for python that behaves similar to watchpoints in gdb.
nvim-lspconfig - Quickstart configs for Nvim LSP
mogan - Mogan (based on GNU TeXmacs): Let us enjoy exploring science and technology!
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.