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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dbg-macro
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: sharkdp/dbg-macro
- Dbg() – A macro for printf-style debugging fans
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Show HN: A C++ dump func. that can print multi-D vectors, maps, tuples, and all
I've been using something similar lately for my "quick and dirty print debugging" needs [1]. It's much nicer and requires less effort than just using printf/cout. I feel like many of the negative comments here are missing that that's probably the intended use-case of this.
[1] https://github.com/sharkdp/dbg-macro
spdlog
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Show HN: Logfmtxx – Header only C++23 structured logging library using logfmt
Why a new lib instead of using or contributing to an existing one as spdlog?
https://github.com/gabime/spdlog
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C++ Game Utility Libraries: for Game Dev Rustaceans
GitHub repo: gabime/spdlog
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Easy logging A logging system for c++20
SpdLog https://github.com/gabime/spdlog
- Blackbox library for embedded systems
- cpp macros
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Compiled logging library suggestion(s)?
The usual recommendation when logging libraries are brought up is spdlog, which is however header-only. It's available on Conan-center.
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What a good debugger can do
* Aha! In digging up the docs for NDC, I found this[1], which does mention a book for your reading list: "Patterns for Logging Diagnostic Messages" part of the book "Pattern Languages of Program Design 3" edited by Martin et al.
[1] https://github.com/gabime/spdlog
- Does spdlog::get()->critical throw?
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CMake question
FetchContent_Declare( spdlog GIT_REPOSITORY https://github.com/gabime/spdlog GIT_TAG origin/v1.x ) FetchContent_MakeAvailable(spdlog)
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I want to slightly change the behavior of the std::cout
Typically, you'd use a logging library to handle stuff like this. I personally like spdlog. You use different logger functions (info, warn, error) and depending on what level you have set for the logger (or globally) some of the functions become no-ops. E.g. When not running in verbose mode all spdlog::info() do nothing.
What are some alternatives?
Razer_Mouse_Linux - Enables macros with extra razer buttons. Also works with other devices.
glog - C++ implementation of the Google logging module
cpp-dump - A C++ library for debugging purposes that can print any variable, even user-defined types.
Boost.Log - Boost Logging library
x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.
easyloggingpp - C++ logging library. It is extremely powerful, extendable, light-weight, fast performing, thread and type safe and consists of many built-in features. It provides ability to write logs in your own customized format. It also provide support for logging your classes, third-party libraries, STL and third-party containers etc.
G3log - G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
plog - Portable, simple and extensible C++ logging library
log4cplus - log4cplus is a simple to use C++ logging API providing thread-safe, flexible, and arbitrarily granular control over log management and configuration. It is modelled after the Java log4j API.
quill - Asynchronous Low Latency C++ Logging Library
C++ Format - A modern formatting library
loguru - A lightweight C++ logging library