darkplaces-rcon VS haskanoid

Compare darkplaces-rcon vs haskanoid and see what are their differences.

haskanoid

A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support. (by ivanperez-keera)
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darkplaces-rcon haskanoid
0 0
4 259
- -
0.0 0.8
3 months ago 12 months ago
Haskell Haskell
GNU General Public License v2.0 only LicenseRef-OtherLicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

darkplaces-rcon

Posts with mentions or reviews of darkplaces-rcon. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning darkplaces-rcon yet.
Tracking mentions began in Dec 2020.

haskanoid

Posts with mentions or reviews of haskanoid. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning haskanoid yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing darkplaces-rcon and haskanoid you can also consider the following projects:

breakout - Breakout

aeson-tiled - Aeson instances for Tiled map editor types

Hipmunk - Haskell binding for Chipmunk, 2D physics engine.

falling-turnip - falling sand game with regular parallel arrays.

Monadius - 2-D arcade scroller

affection

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

dominion - A Dominion simulator in Haskell

halma - Chinese Checkers Haskell library, GUI application and Telegram bot

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

Allure - Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at

Nomyx - The Nomyx game