StardewMods VS StardewMods

Compare StardewMods vs StardewMods and see what are their differences.

StardewMods

Mods I've created for Stardew Valley using SMAPI (by danvolchek)

StardewMods

Mods for Stardew Valley using SMAPI. (by Pathoschild)
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StardewMods StardewMods
1 25
30 616
- -
0.0 9.6
23 days ago 7 days ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

StardewMods

Posts with mentions or reviews of StardewMods. We have used some of these posts to build our list of alternatives and similar projects.
  • Update "Mass Production" and "Stack Everything" for Stardew Valley 1.5
    1 project | /r/SMAPI | 24 Jan 2021
    Stack Everything is going to be a bit harder because the mod author has explicitly asked that you don't upload elsewhere and don't modify without permission. The source code is available here, but it doesn't have a valid license associated with it, meaning that the code is under normal copyright and anyone that wants to create a replacement mod must do so in a clean room environment. The best course of action is to try messaging the mod author and asking politely if they would update their mod(s) that are broken in 1.5 and have no alternates, or if they would consider allowing other people to work on fixing those mods through opening the source code up with an open source license or similar.

StardewMods

Posts with mentions or reviews of StardewMods. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-13.
  • How Do You Replace Sprites?
    1 project | /r/SMAPI | 16 Jun 2023
    You would want to use Content Patcher for it. You can use Edit Image for it.
  • guides for specific kinds of mod creation?
    2 projects | /r/SMAPI | 13 Feb 2023
    Content Patcher actually comes with a full guide on what its features do, and I believe it includes a section that lets you only make a change when it’s a certain season. Take a look through it if you haven’t already, and I can (hopefully) answer any questions you might have!
  • Mod creation help
    1 project | /r/SMAPI | 13 Jan 2023
  • Is anyone here familiar with modding?
    1 project | /r/StardewValley | 5 Jan 2023
    It's pretty easy to replace sprites using Content Patcher. You don't need a powerful computer, you can do the whole thing in a text editor. Check out the section on "EditImage" here. Follow the instructions here to, among other things, find out how to unpack the game assets so you can find out the filename of Krobus's sprite sheet and the XY coordinates where you will want to replace with your sprites.
  • stubborn portrait issue
    1 project | /r/SMAPI | 29 Dec 2022
    I think you also need to add HD Portraits as a dependency in the manifest for your mod. Also, if you're new to making content packs like this, I recommend reading this guide: https://github.com/Pathoschild/StardewMods/blob/develop/ContentPatcher/docs/author-guide.md
  • Trying to figure out how to create a full game recolor and struggling, help!
    1 project | /r/SMAPI | 5 Sep 2022
    I am attempting the same thing, and found that following both this and this helped start out (the cp wiki page, and the github tutorial on cp). If you are struggling with creating the file, you can have a look at my mod and feel free to use it as a base, if you keep any assests etc just give credit in the description.
  • an idea for friendship based gift changes?
    1 project | /r/StardewValley | 29 Aug 2022
    And Content Patcher's v2.8.0 release added the RemoveDelimited text operation, which ought to make mods for finetuning gift lists hassle-free regarding compatibility (since ones written under previous versions of CP could either add to or completely overwrite the lists, which meant the load order of active mod folders + mod dependencies + preferences defined for new items added by the frameworks JSON Assets or Dynamic Game Assets ultimately determined which particular gifting setup would take priority).
  • Creating portraits on Mac
    1 project | /r/SMAPI | 15 Aug 2022
    You could just download other portrait mods to use them as a template. Replacing a portrait or sprites is quite easy, as you simply need to create a content patcher mod with EditImage commands.
  • How to get into mod development?
    1 project | /r/StardewValley | 1 Aug 2022
    And for sprite changes etc the content patcher readme was helpful to me
  • Trouble doing portrait mod coding, pls help meTT
    1 project | /r/StardewValley | 28 Jul 2022
    Hi! I'm trying to make a portrait mod for stardew valley but I can't figure out how to properly format the art files. I'm not a modder at all...I'm just a artist. so far i've only drawn abigail's, so i thought id use her as a tester. I used DCBurger's mod files as reference for how big I thought to make it, because my art is more detailed and needs a bigger size, but it still ended up too big. They used a 512 x 1280 pixel size png for all of abigail's portraits, so I used the same size, but it only shows a corner of the art I want to show up. I thought maybe it was the dpi so I switched it from 300 to 72 and that did nothing... I looked through their content.json file because I read that that is where you apply the changes and there was no lines on reformatting the image size, and when I tried to code it myself the file didn't work at all. for reference I used this guide. maybe i did it wrong? Or i missed something? but yeah so I'm really confused on how they used a bigger file and still had it work. If anyone here is familiar with modding stardew and could help me I'd appreciate it so so SO much!! I've gone through so many failure trials TuT

What are some alternatives?

When comparing StardewMods and StardewMods you can also consider the following projects:

SMAPI - The modding API for Stardew Valley.

JsonAssets

StackSplitX - A Stardew Valley Mod that allows you to quickly and easily split stacks into a custom amount.

Stardew64Installer - A handy piece of software that converts a Linux installation of SDV into a working 64bit Windows installation.

AlternativeTextures - Framework which allows for placeable objects, buildings and entities to have texture variety in Stardew Valley.