picotool
Tools and Python libraries for manipulating Pico-8 game files. http://www.lexaloffle.com/pico-8.php (by dansanderson)
EdiZon_CheatsConfigsAndScripts
The official EdiZon Editor Config and Editor Script repository. (by WerWolv)
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picotool | EdiZon_CheatsConfigsAndScripts | |
---|---|---|
2 | 2 | |
362 | 458 | |
- | - | |
0.0 | 0.0 | |
3 months ago | 5 months ago | |
Python | Python | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
picotool
Posts with mentions or reviews of picotool.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-06.
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Parsing Cart Metadata
I am struggling to find information on how to parse metadata (Cart ID, author, cart version, etc.) from downloaded carts. In my use case, I am looking for the cart ID, but I'm sure the other information will be useful. From my understanding, stat(101) should give me the ID, but the issue is that I am running from a local cart, not off of the BBS, so printing stat(101) always returns "[nil]". Similarly, stat(102) returns "0", meaning I am running from a local file. I have looked at picotool, but the stats command there returns code and other token information, which isn't useful to me. I am familiar with Python, so I can parse the data myself if it comes to that. I just don't know where I should look for that information.
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Easier to Read Code editor?
Atom (with language-pico8) in combination with picotool is my choice. I just use PICO-8 for creating assets and testing which can all be automated with a Makefile.
EdiZon_CheatsConfigsAndScripts
Posts with mentions or reviews of EdiZon_CheatsConfigsAndScripts.
We have used some of these posts to build our list of alternatives
and similar projects.
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Any way I can convert save date from Galaxy and/or Sunshine saves to a 3d all star save?
ATM, not really. However that could change (keep an eye out on this)
- pokemon lets go cheats
What are some alternatives?
When comparing picotool and EdiZon_CheatsConfigsAndScripts you can also consider the following projects:
EdiZon - 💡 A homebrew save management, editing tool and memory trainer for Horizon (Nintendo Switch)
sys-clk-Overlay - Editor for your sys-clk configuration using ovl-loader!
libnx - Library for Switch Homebrew
Homebrew-Guide - Guide for getting CFW setup on your Nintendo Switch (And Wii U)
ciscoconfparse - Parse, Audit, Query, Build, and Modify Cisco IOS-style configurations.
aos-switch-ansible-collection - Ansible collection for AOS-Switch switches
Goldleaf - 🍂 Multipurpose homebrew tool for Nintendo Switch
nton - Nintendo Switch NRO to NSP Forwarder
AutoTableTurf - Automate the Tableturf game helping you reach Level 999 and get all sleeves.
EdiZon_CheatsConfigsAndScripts vs EdiZon
EdiZon_CheatsConfigsAndScripts vs sys-clk-Overlay
EdiZon_CheatsConfigsAndScripts vs libnx
EdiZon_CheatsConfigsAndScripts vs Homebrew-Guide
EdiZon_CheatsConfigsAndScripts vs ciscoconfparse
EdiZon_CheatsConfigsAndScripts vs aos-switch-ansible-collection
EdiZon_CheatsConfigsAndScripts vs Goldleaf
EdiZon_CheatsConfigsAndScripts vs nton
EdiZon_CheatsConfigsAndScripts vs AutoTableTurf