doom-emacs-config
Indium
Our great sponsors
doom-emacs-config | Indium | |
---|---|---|
1 | 6 | |
5 | 1,130 | |
- | - | |
2.9 | 0.0 | |
7 months ago | 11 months ago | |
Emacs Lisp | Emacs Lisp | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
doom-emacs-config
-
Making leader key options mode-specific
Where can I learn more about doom specific scripting? I went through https://github.com/danielmt/doom-emacs-config/blob/master/KEYBINDINGS.md, but it doesn't seem to include all the info.
Indium
-
Solution to evaluating JS in buffer
I have looked at swank-js, indium, and skerrick, but none works out of the box (1~2 hours of investment didn't result in anything). Are there people getting this workflow working in Emacs?
- Howdy does anyone have breakpoints working with javascript? New to developing a web app in doom emacs and would appreciate any hints.
-
Diagrams: Open-Source Alternative to Lucidchart
... then you can automate changes and to the diagram using mxGraph's api [1] on the `graph' variable from the console.
Around this plugin mechanism I wrote some dirty hacks for personal use to make the editor behave more to my likings [2] (some features stopped working with recent versions of the desktop app), and an even dirtier Emacs mode for editing labels and having the js REPL available directly from Emacs when I need to run some code to fix my diagrams programmatically [3] (based on Indium [4] + the fact that electron apps can be launched with --remote-debugging-port=...). It's not pretty, but works enough for me, and it's only thanks to customizability that diagrams.net allows.
[1] https://jgraph.github.io/mxgraph/docs/js-api/files/view/mxGr...
[2] https://gitlab.com/spellcard199/drawio-plugin-eight-droves-o...
[3] https://gitlab.com/spellcard199/emacs-drawio
[4] https://github.com/NicolasPetton/Indium
-
Is Indium still alive?
Indium is suggested everywhere as the standard development environment for JavaScript, so I've used it with some success. It works beautifully for Chrome, with evaluation of code, inspection, REPL, etc. but only up to a point.
-
The Javascript "ecosystem" is a hot mess and so is software development in general - Kailash Nadh's personal homepage
Have you tried something like https://github.com/NicolasPetton/Indium.
- Does JS/Go/Rust or any other famous language have a tool like Cider ?
What are some alternatives?
lsp-mode - Emacs client/library for the Language Server Protocol
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
OptiFabric - OptiFabric venturing out into the 1.16+ world
emacs-drawio
janeway - 🌌 A Node.js console REPL with object inspection and many other features
drawio-plugin-eight-droves-o
Local Golang playground - GNU/Emacs mode that setup local Go playground for code snippets like play.golang.org or even better :)
Starlight - Rewrites the light engine to fix lighting performance and lighting errors [Moved to: https://github.com/PaperMC/Starlight]
yarn-plugin-semver-up - Yarn plugin to update dependencies while respecting range restrictions
drawio-plugin-eight-droves-of-rabbits