d3d12-rs VS threadfin

Compare d3d12-rs vs threadfin and see what are their differences.

d3d12-rs

Rust wrapper for D3D12 (by gfx-rs)

threadfin

A thread pool for running multiple tasks on a configurable group of threads. (by sagebind)
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d3d12-rs threadfin
1 2
36 50
- -
0.0 0.0
7 months ago 6 months ago
Rust Rust
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

d3d12-rs

Posts with mentions or reviews of d3d12-rs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-21.

threadfin

Posts with mentions or reviews of threadfin. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-21.

What are some alternatives?

When comparing d3d12-rs and threadfin you can also consider the following projects:

async-std - Async version of the Rust standard library

tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...

u32-matrix-extended

handlebars-rust - Rust templating with Handlebars

vial - 🧪 a micro micro-framework for rust

book - The Rust Programming Language