d3d12-rs
Rust wrapper for D3D12 (by gfx-rs)
threadfin
A thread pool for running multiple tasks on a configurable group of threads. (by sagebind)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
d3d12-rs
Posts with mentions or reviews of d3d12-rs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-21.
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Hey Rustaceans! Got an easy question? Ask here (51/2021)!
low level bindings are available here
threadfin
Posts with mentions or reviews of threadfin.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-21.
-
Hey Rustaceans! Got an easy question? Ask here (51/2021)!
Alternatively, you could use a thread pool library which supports exposing scheduled tasks as async futures. I'm biased, but my own Threadfin is a good example of this. Or, if you really want to do everything yourself you could use something like async-oneshot to create your own future and complete it yourself manually from your thread.
- Threadfin: A new thread pool library
What are some alternatives?
When comparing d3d12-rs and threadfin you can also consider the following projects:
async-std - Async version of the Rust standard library
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
u32-matrix-extended
handlebars-rust - Rust templating with Handlebars
vial - 🧪 a micro micro-framework for rust
book - The Rust Programming Language