d2-playground
flyweight
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d2-playground | flyweight | |
---|---|---|
23 | 9 | |
62 | 496 | |
- | - | |
6.5 | 8.9 | |
11 days ago | 3 days ago | |
JavaScript | JavaScript | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
d2-playground
- D2 Playground
- How to draw beautiful software architecture diagrams
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The Unreasonable Effectiveness of Sequence Diagrams in MermaidJS
https://play.d2lang.com/?script=qlDQtVOo5AIEAAD__w%3D%3D&ske...
I was going to ask why you don't have a web version but you already do. I'm going to play with this more today.
Have you thought about an "auto compile"/live mode where it changes as you edit the text? I think this adds a level of intuitiveness that would help new users explore.
- D2 Declarative Diagramming playground: Turn diagram scripting language to images
- I wrote a tool in Go to write Sequence Diagrams in Go
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Animated diagrams with D2, a text-to-diagram language written in Go
Wow that's a very detailed catch, thanks for reporting! Made an issue: https://github.com/terrastruct/d2-playground/issues/33
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Org Novelist: A system for writing novel-length fiction using Emacs Org mode.
A video can be a lot of work, it is quite challenging to produce a satisfying result. Instead, I suggest you to draw (here is a nice online tool to do that. If you prefer plain text, you can use d2) a Flowchart to represent your workflow. For someone who wants to understand a use case, it will be much quicker to look at a diagram rather than read or watch a video. And it will be easier for you to produce it.
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Extension for creating beautiful software architecture diagrams with text
We'll have our own API available for you to do this too. So you can make something on playground (https://play.d2lang.com) and then render the same way. E.g. https://github.com/alixander/test-render/blob/main/README.md
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Is TypeScript actually worth It?
if you're talking about the playground, I did the initial version in a weekend or so (https://github.com/terrastruct/d2-playground), which includes building a WASM version of D2 (written in Go), putting a text editor, some UI stuff like dropdowns/menu, hooking it up together, layouts and responsiveness whatnot.
If you're talking about D2 language itself, ~2 devs over 3/4 of a year.
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Discord plugin for generating diagrams on the fly through text
You can give it a spin to see if it's a fit for you here: https://play.d2lang.com
flyweight
- Flyweight: A Node.js ORM Specifically for SQLite
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Show HN: Quietone – search audio and video by transcript
Hey. This is my first electron app. It is called Quietone and I just thought it would be cool to navigate and manipulate videos by their transcript because searching through videos for the things I was looking for was very slow otherwise.
I used whisper.cpp to do the transcribing. It has held up really well. The tiny model (the fastest one) can transcribe 2 hours of video in a couple of minutes on my m2 mac mini and the accurate of even the tiny model is pretty good.
I used Electron Forge to package the app for different operating systems and distribution channels. There are no guides on the internet on how to do that properly so that took quite a bit of time to figure out.
At multiple stages I had to look through source code of Electron Forge's dependencies to figure out how I was supposed to use it to correctly sign the app for the mac app store.
I made this app using the tools I like to use, which is not very typical. I use straight javascript, no transpiling, and I wrote every single library myself from the ORM https://github.com/thebinarysearchtree/flyweight to the front-end framework, which is a thin wrapper over web components.
Oh yeah, Electron recently started supporting esm, but Electron Forge doesn't fully support it so I had to use esbuild to compile to cjs just for the packaging step.
I use events to make everything change in real-time in the UI. Umm... oh yeah I did include yt-dlp features but had to remove that for the store versions.
It is available on the mac store, and soon on the windows store. There is also a trial you can download. The windows store experience is not very polished compared to the mac store. I was amazed that there are humans reviewers looking through everything I upload. hah.
Anyway, I have to go find a job now and hope my username doesn't check out. Bye. Thanks for reading my blog.
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Is TypeScript actually worth It?
I wrote https://github.com/thebinarysearchtree/flyweight in JavaScript, not TypeScript. It generates TypeScript declaration files as it types SQL, which helps with intellisense support in VSCode. That is the only reason I use TypeScript.
I don't like TypeScript though, and would never write anything in it. I have a long history with C# and I came to conclusions about this topic a long time ago. I just prefer writing JavaScript, it is more fun and more productive.
Flyweight is quite a complex library. It parses arbitrarily complex SQL. This is more complex than most of the things people work on and claim they need static typing. It isn't millions of lines of code, but often those codebases aren't complex, they are just many independent components that in themselves are not that complex.
The amount of time I spend having to update the TypeScript aspect of my library is really quite annoying. Also, with regards to your point about libraries not including type information - this is also true for the actual native APIs in the browser and so on as well. For example, TypeScript doesn't recognise the "indices" property of regular expression matches.
- GitHub - thebinarysearchtree/flyweight: An ORM for SQLite
- Flyweight: An ORM for SQLite
What are some alternatives?
text-to-diagram-site - Compare syntax, layouts, outputs between languages for generating diagrams with text.
sequelts
d2-vscode - VSCode extension for D2 files.
mayim - The *NOT* ORM hydrator
d2-docs - Language documentation and blog for D2.
rescript-compiler - The compiler for ReScript.
d2 - D2 is a modern diagram scripting language that turns text to diagrams.
LINQ to DB - Linq to database provider.
proposal-type-annotations - ECMAScript proposal for type syntax that is erased - Stage 1
SQLDelight - SQLDelight - Generates typesafe Kotlin APIs from SQL
ts-proto - An idiomatic protobuf generator for TypeScript
sqlitedao - Simple dao for sqlite for personal/desktop projects