cxgo VS Physac

Compare cxgo vs Physac and see what are their differences.

cxgo

Tool for transpiling C to Go. (by gotranspile)

Physac

2D physics header-only library for videogames developed in C using raylib library. (by victorfisac)
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cxgo Physac
1 3
270 385
1.9% -
6.9 4.4
4 months ago 5 months ago
Go C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cxgo

Posts with mentions or reviews of cxgo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-08.
  • Transpiling 2d physics engine from C to Go
    4 projects | /r/golang | 8 Dec 2021
    Today I remembered for some random reason that Go compiler was initially written in C and then was mostly transpiled into Go. So, I was curious, which projects exist to do something like this. And after some googling I've found very interesting project called cxgo.

Physac

Posts with mentions or reviews of Physac. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-17.

What are some alternatives?

When comparing cxgo and Physac you can also consider the following projects:

c4go - Transpiling C code to Go code

rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA

c2go - ⚖️ A tool for transpiling C to Go.

SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.

physac-go - Small demo of using physac 2d physics engine in golang

ferox - A lightweight 2D physics engine written in C, for educational purposes.

Ebiten - Ebitengine - A dead simple 2D game engine for Go

cdogs-sdl - Classic overhead run-and-gun game

raw-physics - Simple rigid-body physics simulator powered by XPBD.

Chipmunk - A fast and lightweight 2D game physics library.

raudio - A simple and easy-to-use audio library based on miniaudio