cxgo
Physac
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cxgo
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Transpiling 2d physics engine from C to Go
Today I remembered for some random reason that Go compiler was initially written in C and then was mostly transpiled into Go. So, I was curious, which projects exist to do something like this. And after some googling I've found very interesting project called cxgo.
Physac
- Do something when exiting/leaving a collision
- Helo People!, I am a fellow programmer. I made a game engine written in c with glfw. i am also gonna add networking which will help us to make multiplayer game
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Transpiling 2d physics engine from C to Go
To test this, I decided to try to convert something useful and found a small header-only 2D physics engine called physac.
What are some alternatives?
c4go - Transpiling C code to Go code
rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA
c2go - ⚖️ A tool for transpiling C to Go.
SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.
physac-go - Small demo of using physac 2d physics engine in golang
ferox - A lightweight 2D physics engine written in C, for educational purposes.
Ebiten - Ebitengine - A dead simple 2D game engine for Go
cdogs-sdl - Classic overhead run-and-gun game
raw-physics - Simple rigid-body physics simulator powered by XPBD.
Chipmunk - A fast and lightweight 2D game physics library.
raudio - A simple and easy-to-use audio library based on miniaudio