cuda-the-spire
Using CUDA to sieve Slay the Spire seeds for interesting properties. (by OohBleh)
GTA-Research
Research and writeups of the GTA V scripts. (by drunderscore)
cuda-the-spire | GTA-Research | |
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4 | 1 | |
9 | 5 | |
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0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
Cuda | ||
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cuda-the-spire
Posts with mentions or reviews of cuda-the-spire.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-01.
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[Seeded WR] Silent any% in 1:26:38
I found this seed primarily using StS CUDA code to sieve for seeds that get Neow's Lament on floor 1 and can buy Juzu Bracelet at the first shop because of the Sssserpent event while also avoiding event node combats. I accounted for unlock manipulation (changing the size of the common relic pool), along with details of the Java random number generator's shuffle method to increase the throughput of seeds.
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speed games with leaked source code for study purposes
GPU-accelerated seed searching for high-performance searches such as the first mathematically proven unwinnable seed, and
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Slay the Spire Act1% WR
Depending on the player's path, the probability of hitting a shop or treasure is usually between 2% and 8%, and in this one, we get lucky 8 times in a row! We found this seed by running a GPU-accelerated search. The run also minimizes the number of rest sites visited, because they have a fixed-time animation that cannot be avoided. It is theoretically possible to get one more shop/treasure room instead of the 1st rest site, with enough luck. Perhaps some other day!
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Forced death to Jaw Worm on Floor 1 is possible with extremely unlucky draw order on Silent.
I agree that Neow options on floor 0 also make it extremely difficult to find an unwinnable seed with this criterion. If I dug deeper into the Jaw Worm AI, I could probably put together a GPU-accelerated sieve for candidate seeds in the CUDA code I've been playing with.
GTA-Research
Posts with mentions or reviews of GTA-Research.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-04.
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speed games with leaked source code for study purposes
I am absolutely not the expert on this, but, it has been useful for testing and figuring out the newer, more advanced strats such as on-mission-0 (starting one mission while on another https://github.com/drunderscore/GTA-Research/blob/master/OM0-in-GTAV.md) and DM-menu (keeping an almost mod-level menu open when you aren't supposed to be able to).
What are some alternatives?
When comparing cuda-the-spire and GTA-Research you can also consider the following projects:
Serious-Engine - An open source version of a game engine developed by Croteam for the classic Serious Sam games.
s2disasm - Sonic 2 Disassembly
sts_seed_search
sts_lightspeed
SeedSearch - A mod that searches through Slay the Spire seeds.
gta-v-scripts - Scripts imported for the latest version available on https://www.gta5-mods.com/tools/decompiled-scripts-b757
sm64 - A Super Mario 64 decompilation, brought to you by a bunch of clever folks.