cs-tween
Easing functions in C#. And coroutines for using them with Unity. (by idbrii)
C-Sharp-Promise
Promises library for C# for management of asynchronous operations. (by Real-Serious-Games)
cs-tween | C-Sharp-Promise | |
---|---|---|
4 | 3 | |
5 | 1,165 | |
- | 1.1% | |
10.0 | 10.0 | |
almost 4 years ago | almost 4 years ago | |
C# | C# | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cs-tween
Posts with mentions or reviews of cs-tween.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-13.
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legal question about maths formula I found on a GPLv3 licenced website.
Get them from Robert Penner's easing site instead. Or, even better, use the normalized ones from flux.lua since they're easier to work with and understand. You can pass them to any lerp function to blend vectors and colours too. You can use this generator to create versions for your language of choice or use these C# versions.
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I just wasted 2 hours of my life trying to use a Coroutine when a simple solution was right in front of my face. What is a situation where you have actually implemented a Coroutine?
You can make something slide onscreen and scale up; and then half a second later scale down. Coroutines make it easy to write code to do those things in sequence. Find UI animation that's written as code instead of in the Unity Inspector easier to understand and debug.
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What are pre-made assets that are more or less universally agreed to be great?
A "custom tween engine" isn't that big an ordeal, but making something with all the features of dotween certainly would be.
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What is the one gamemaking tool you use that you wish more people knew about?
cs-tween for C#
C-Sharp-Promise
Posts with mentions or reviews of C-Sharp-Promise.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-20.
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I just wasted 2 hours of my life trying to use a Coroutine when a simple solution was right in front of my face. What is a situation where you have actually implemented a Coroutine?
I'm actually using a library that implements Promises in C#.
- I published my first open source library this week. I hope it's useful for someone other than just me.
- Could someone give me the current rundown on coroutines?
What are some alternatives?
When comparing cs-tween and C-Sharp-Promise you can also consider the following projects:
easings.net - Easing Functions Cheat Sheet
F3D - Fast and minimalist 3D viewer.
Light-Reflective-Mirror - A relay transport for mirror.
laigter - Laigter: automatic normal map generator for sprites!
flux - A fast, lightweight tweening library for Lua
UnityFx.Async - Asynchronous operations (promises) for Unity3d.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
ParrelSync - (Unity3D) Test multiplayer without building
spine-runtimes - 2D skeletal animation runtimes for Spine.
ScreenToGif - 🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
plantuml - Generate diagrams from textual description
tiled - Flexible level editor