crumb
metalang99
crumb | metalang99 | |
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9 | 42 | |
388 | 793 | |
- | - | |
8.7 | 3.7 | |
3 months ago | about 1 month ago | |
C | C | |
- | MIT License |
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crumb
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Ask HN: Who wants to be hired? (March 2024)
Hi! I'm Liam, a freshman at UBC, aiming to specialize in Computer Science/Physics. Looking for a software related internship in the summer. I've been programming for 7 years, and built dozens of projects, most of them can be found on my Github (https://github.com/liam-ilan).
Over the summer, I built Crumb (https://github.com/liam-ilan/crumb), a programming language from scratch, which was front paged here a couple months ago! I'm also a member of the firmware team at UBC Formula Electric, working on porting firmware for the Front Sensor Module to our next car.
Open to doing just around anything you need me to do. If you have an opening, or any advice, hit me up :D
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The Flix Programming Language
Just a friendly UBC piggyback on Waterloo’s programming language ;)
Over summer, I built my own little functional language, Crumb (https://github.com/liam-ilan/crumb). Unlike Flix, the scope is tiny, but some pretty awesome stuff has been done with it. (Checkout this pixel art editor in your terminal, 100% Crumb: https://github.com/ronilan/crumbicon).
There’s a template (https://github.com/liam-ilan/crumb-template) and vscode highlighter (https://github.com/liam-ilan/crumb-vscode) for anyone who wants to mess around with it. Any feedback super appreciated :D
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A fully functional SVG favicon editor for the terminal written in Crumb
Crumb, is a new (as in less than two month old) high level, functional, interpreted, dynamically typed, general-purpose programming language, with a terse syntax, and a verbose standard library. There's been some posts here about it recently ;)
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colors.crumb - first Crumb usable. Extending Crumb with basic terminal styling and RGB, HEX, ANSI conversion functions.
Crumb, introduced two weeks ago is a high level, functional, interpreted, dynamically typed, general-purpose programming language, with a terse syntax, and a verbose standard library.
- Minor Issue
- The Crumb Programming Language
- Crumb,a New Programming Language of No Keywords, and Everything Is a Function
- Show HN: Going into Freshman Year, Figured I Should Build an Interpreter ¯\(ツ)/¯
metalang99
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How to convert an enum to string in C++
There are also other approaches. Macro variants making use of `__VA_ARGS__` would be probably the best trade-off. If you want a slightly more ergonomic syntax, something like Metalang99 [1] will help (and the author even wrote a post about this exact subject [2]). Codegen is another option which may work better than other options depending on the situation and exact implementation strategy. And there is always the Reflection TS [3], which may or may not be incorporated to C++26...
[1] https://github.com/Hirrolot/metalang99
[2] https://hirrolot.github.io/posts/pretty-printable-enumeratio...
[3] https://en.cppreference.com/w/cpp/experimental/reflect
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Few lesser known tricks, quirks and features of C
I went down the rabbit hole with C99 metaprogramming after reading through the list. For reference: https://metalang99.readthedocs.io/en/latest/, https://github.com/Hirrolot/metalang99
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Boost:Unordered_flat_map
Honestly I have to disagree. There is nothing particularly special about what Super Template Tetris(STT) is doing.
At its core, template metaprogramming is just functional programming at compile time. STT is just a template and a runtime function which do the following:
1, take an input via compile time flag (the `-D DIRECTION`)
2. take a type input from an included header file containing the current state (`#include "current_game.h"`)
3. via functional programming, compute the results of a single step of the game.
4. specialise a single function using the results of step 3. this function prints the computed result to the screen and the computed game state to a file (`./current_game.h`).
5. gcc/clang exits. compilation is complete.
6. call the compiled binary.
7. the binary runs the specialised function and prints the outputs.
Sure it's fucky and you shouldn't do that in production but what sane individual is writing a piece of code that at runtime (after compiling) seeks out one of its own source files and modifies that file?
To prevent this from being possible you'd have to remove runtime file IO from the language. The other potential solutions wouldn't work:
1. Remove templates entirely: Still would be possible using https://github.com/Hirrolot/metalang99 which solely uses the preprocessor. Given that the pre-processor is literally just term substitution(a glorified copy/paste engine), if you removed that as well, you'd have to accept no form of metaprogramming at all.
2. Remove the ability to #include other files: Could still be done by doing everything inline. `#include` is just copy-paste anyways so it's more an abstraction than anything else to the compiler and preprocessor, it's basically the same as if all the code was pasted into the same file.
That leaves you with removing file IO. Without IO a programming language is basically useless, particularly as a systems programming language.
- What does the ??!??! operator do in C?
- Metalang99: Full-blown preprocessor metaprogramming for C/C++
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Learning HTML was too hard so I made a compiler instead
P.S. I wrote Metalang99 BTW.
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How did you choose the name for your programming language?
Metalang99, a metalanguage for C99. Simple :)
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Rust is hard, or: The misery of mainstream programming
Just wait until you see some other things by the same author, like https://github.com/Hirrolot/metalang99
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Conditional preprocessor macro, anyone?
I did get a few great responses there as well, though. One was a link to this impressive piece of work: https://github.com/Hirrolot/metalang99/blob/master/examples/lambda_calculus.c
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What are the minimal changes required to turn C into a functional programming language?
Some preprocessor nonsense: https://github.com/Hirrolot/metalang99/blob/master/examples/lambda_calculus.c
What are some alternatives?
hook - The Hook Programming Language
Windows11DragAndDropToTaskbarFix - "Windows 11 Drag & Drop to the Taskbar (Fix)" fixes the missing "Drag & Drop to the Taskbar" support in Windows 11. It works with the new Windows 11 taskbar and does not require nasty changes like UndockingDisabled or restoration of the classic taskbar.
event-loop.crumb - A Crumb Usable providing an Event Loop
monkeytype - The most customizable typing website with a minimalistic design and a ton of features. Test yourself in various modes, track your progress and improve your speed.
pcomb - parser combinators in PostScript and C
map-macro - A recursive C preprocessor macro which performs an operation on each element of a list
crumb-vscode - The Visual Studio Code syntax highlighter extension for the Crumb programming language.
porth
crumbicon - An SVG favicon editor for your terminal (written in Crumb)
libexpat - :herb: Fast streaming XML parser written in C99 with >90% test coverage; moved from SourceForge to GitHub
crumb-template - A template to help you get started with Crumb.
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