cpp17_in_TTs VS BackportCpp

Compare cpp17_in_TTs vs BackportCpp and see what are their differences.

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cpp17_in_TTs BackportCpp
2 1
1,206 66
- -
0.0 0.0
almost 3 years ago over 2 years ago
C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cpp17_in_TTs

Posts with mentions or reviews of cpp17_in_TTs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-23.

BackportCpp

Posts with mentions or reviews of BackportCpp. We have used some of these posts to build our list of alternatives and similar projects.
  • A small suggestion for cppreference great documentation!
    1 project | /r/cpp | 15 Aug 2022
    Interesting idea but for which standard? For me, if you stay with saggy C++11, C++14 99% of compilers support 99% of the norm, no ? You may think of something adapting autotools doing at starting checkup if each function is available and generate a report file. Else you can try https://github.com/bitwizeshift/BackportCpp

What are some alternatives?

When comparing cpp17_in_TTs and BackportCpp you can also consider the following projects:

modern-cpp-features - A cheatsheet of modern C++ language and library features.

HFSM2 - High-Performance Hierarchical Finite State Machine Framework

span-lite - span lite - A C++20-like span for C++98, C++11 and later in a single-file header-only library

variant - C++17 `std::variant` for C++11/14/17

recursive-variant - Recursive Variant: A simple library for Recursive Variant Types

result - A lightweight C++11-compatible error-handling mechanism

entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

scope_guard - A modern C++ scope guard that is easy to use but hard to misuse.

stdgpu - stdgpu: Efficient STL-like Data Structures on the GPU

modern-cpp-tutorial - 📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/

CPP-Exercises - This is a repo to store any C++ exercise code that I worked on.