cpp-vs-rust VS quote

Compare cpp-vs-rust vs quote and see what are their differences.

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cpp-vs-rust quote
11 3
15 1,226
- -
10.0 7.3
over 1 year ago 18 days ago
Rust Rust
GNU General Public License v3.0 only Apache License 2.0
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cpp-vs-rust

Posts with mentions or reviews of cpp-vs-rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-06.
  • C++ vs. Rust Build Times
    12 projects | news.ycombinator.com | 6 Jan 2023
    > They seem to have chosen to use mold for C++ and not for Rust after seeing that it gave little benefit for small projects, but I would expect that to change as the project scales.

    The benchmarks show Mold for both Rust and C++. This wasn't explicitly stated in the article; sorry. https://github.com/quick-lint/cpp-vs-rust/blob/f8d31341f5cac...

  • Is coding in Rust as bad as in C++? A practical comparison
    15 projects | /r/rust | 5 Jan 2023
    Very well-researched article (in my uninformed opinion because I've done virtually no benchmarking). I'd summarize it as, Rust doesn't significantly improve build times over C++ for a project where you need to frequently recompile to test the logic of the code. I gather that the Rust code is pretty idiosyncratic (using raw pointers rather than slices and custom owned and borrowed string containers with i32 length and capacity fields), but I don't know why more idiomatic Rust code would be faster to compile, and it could be very different, so a worse comparison. The results aren't relevant for me because I use Rust mainly for the language features and don't have a project with terrible compile times or the need to often rerun tests, but there might be other C++ projects in the same boat as quick-lint-js that would consider moving to Rust if it compiled faster than C++. Hopefully the efforts of people like u/nnethercote will make that happen.

quote

Posts with mentions or reviews of quote. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-06.
  • C++ vs. Rust Build Times
    12 projects | news.ycombinator.com | 6 Jan 2023
    A surprising source of slow compile times can be declarative macros in Rust [0].

    I believe the core of the problem is that it has to reparse the code to pattern match for the macro.

    One egregious patter is tt-munchers [1] where your macro is implemented recursively, requiring it to reparse the source on each call [2].

    In one of my projects, someone decided to wrap a lot of core functions in simple macros (ie nt tt-munchers) to simplify the signatures. Unlike most macros which are used occasionally and have small inputs, this was a lot of input. When I refactored the code, I suspect dropping the macros is the reason CI times were cut in half and a clean `cargo check` went from 3s to 0.5s.

    [0]: https://nnethercote.github.io/2022/04/12/how-to-speed-up-the...

    [1]: https://veykril.github.io/tlborm/decl-macros/patterns/tt-mun...

    [2]: https://github.com/dtolnay/quote/blob/31c3be473d0457e29c4f47...

  • Is generating code from JSON a good macro use case?
    3 projects | /r/rust | 1 Feb 2022
    In the build.rs, call your code generation function (probably in a separate crate added in build-dependencies). This function will read your input files, and use something like quote to generate code.
  • Any good resources for learning Rust macros?
    7 projects | /r/rust | 19 Dec 2021
    Or you can pair them with crates like syn, and quote for quasi-quoting, and then it's easy to make transformations on the AST of Rust input code. A lot of libraries do this for code-generation and hiding away a lot of complexity (example wasm-bindgen).

What are some alternatives?

When comparing cpp-vs-rust and quote you can also consider the following projects:

rust - Empowering everyone to build reliable and efficient software.

cargo-expand - Subcommand to show result of macro expansion

rustybuzz - A complete harfbuzz's shaping algorithm port to Rust

proc-macro-workshop - Learn to write Rust procedural macros  [Rust Latam conference, Montevideo Uruguay, March 2019]

inox2d - Native Rust reimplementation of Inochi2D

Bytecode - A Rust proc-macro crate which derives functions to compile and parse back enums and structs to and from a bytecode representation

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

component-keycloak - Commodore Component for Keycloak

tiny-skia - A tiny Skia subset ported to Rust

darling - A Rust proc-macro attribute parser

swift-nonempty - 🎁 A compile-time guarantee that a collection contains a value.

hickory - Command line tool for scheduling Python scripts