cpp-serializers
C++ Middleware Writer
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cpp-serializers | C++ Middleware Writer | |
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4 | 98 | |
704 | 60 | |
- | - | |
0.0 | 8.5 | |
over 4 years ago | 23 days ago | |
C++ | C++ | |
- | BSD license |
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cpp-serializers
- what is the best API for serialization?
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I'm studying data structures for C++, what I'm confused about are HashTables.
Funnily enough I just had a similar performance question yesterday and found someone else had done exactly this and answered my questions!
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Beginner SaaS ideas
In 2017, I used this benchmark to test the software against other libraries. My library produced a smaller serialized size than Capnproto or Cereal: Capnproto 17,768 Cereal 17,416 CMW 16,712 The CMW-based approach was also faster than Cereal in this benchmark.
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easy Serialization library ?
The optimizer can make boost::serialization run at the top speed with binary encoding while sacrificing portability. Here is a benchmark with it being twice as fast as ProtoBuf: https://github.com/thekvs/cpp-serializers. Do you have any benchmarks showing otherwise? I did my own tests about 2-3 years ago.
C++ Middleware Writer
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C++ exams to practice
I use unique_ptr, but not as much as I used to. I've never used shared_ptr. This is my library that uses some C++ 2020 and 2017 features.
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What led you to use Linux as your daily driver?
I started with Linux in the late 90s. I switched to FreeBSD around 2013 and returned to Linux a couple of years ago. Io_uring was the main reason I had to come back. At first I ported the back tier of my code generator back to Linux and then I ported the middle tier from being POSIX based to Linux.
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Simpletonian approach to services?
Are there others that minimize multithreading and opt for multi-processing with single threaded processes? Call me a simpleton, but this approach eliminates some of the most difficult bugs by design. Here's an example of one of my single-threaded servers. The network io is asynchronous, but the file io is synchronous. Thanks
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Ask for info: Sample open source program offer command line interface handling
I've been working on this program for 13 years now. At one point it had 7 global variables and none of them were const. Now it has 4 global variables and 2 of them are const.
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Would std::construct_at be better here?
in one of my programs. I'm thinking about changing it to:
- C++ code generator to help build distributed systems
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Version 1.15 of the C++ Middleware Writer
It's a merger of services and code generation: an on-line code generator that outputs low-level messaging and serialization code based on high-level input. It's implemented as a 3-tier system and uses output from the code generator in each tier. There's also a traditional library that's part of the repo.
Support for more data types for message lengths. Previously message lengths were always 4 bytes. I used this, for example, to reduce the size of the type used for message lengths between the front and middle tiers of the CMW from 4 bytes to 2 bytes.
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295 pages on Initialization in Modern C++, a new cool book!
More concretely, I use it to generate code that's used in each of the tiers mentioned above. The link is to one example of that.
- Why is you SaaS not growing faster?
What are some alternatives?
Protobuf - Protocol Buffers - Google's data interchange format
stm32-hal - This library provides access to STM32 peripherals in Rust.
ttauri - Modern accelerated GUI [Moved to: https://github.com/hikogui/hikogui]
dyno - Runtime polymorphism done right
serializer - A single header standard C++ serialization framework.
dockcross - Cross compiling toolchains in Docker images
json - JSON for Modern C++
Magic Enum C++ - Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
daw_json_link - Fast, convenient JSON serialization and parsing in C++
go - The Go programming language
json_test_data - Test data for nlohmann/json
amp-embedded-infra-lib - amp-embedded-infra-lib is a set of C++ libraries and headers that provide heap-less, STL like, infrastructure for embedded software development