oculus VS unm-hip

Compare oculus vs unm-hip and see what are their differences.

oculus

bindings to the oculus rift sdk head tracking (by cpdurham)

unm-hip

The University of New Mexico's Haskell Image Processing Library (by jcollard)
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oculus unm-hip
- -
5 82
- -
0.0 0.0
over 10 years ago over 9 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-GPL
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

oculus

Posts with mentions or reviews of oculus. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning oculus yet.
Tracking mentions began in Dec 2020.

unm-hip

Posts with mentions or reviews of unm-hip. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning unm-hip yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing oculus and unm-hip you can also consider the following projects:

QuickPlot - Quick and easy data visualizations with Haskell

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.

graphviz - Haskell bindings to the Graphviz toolkit

freetype-simple - single line text rendering in opengles

OpenGL - Haskell bindings to OpenGL

nehe-tuts - OpenGL NeHe tutorials converted to Haskell

diagrams-reflex

picedit - simple set of functions and cli for image manipulation

bindings-GLFW - Low-level Haskell bindings to GLFW

Gifcurry - 😎 The open-source, Haskell-built video editor for GIF makers.

GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library

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