cosplay
🕹 2D ASCII Game Engine for Scala3 (by nivanov)
scala-game-library
Scala library for cross-platform 2D game development (by regb)
cosplay | scala-game-library | |
---|---|---|
1 | 1 | |
169 | 147 | |
- | - | |
8.9 | 3.5 | |
3 months ago | 9 months ago | |
Scala | Scala | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cosplay
Posts with mentions or reviews of cosplay.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Programmable Shaders in CosPlay Engine
Programmable shaders (along with sprite animation and particle effects) is probably one of my favorite features of CosPlay Engine (https://cosplayengine.com). This ASCII star-streak parallax background in the short video below took all of ~30 LoC in Scala to implement as a fully customizable shader (see full source code for it: https://github.com/nivanov/cosplay/blob/master/modules/cosplay/src/main/scala/org/cosplay/prefabs/shaders/CPStarStreakShader.scala). Some even commented that they didn't think something like that even possible in a pure text ANSI terminal :-)
scala-game-library
Posts with mentions or reviews of scala-game-library.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-29.
-
Learn to build a Roguelike game in Scala
The only one I know of is SGL but I don't know how actively it's being worked on and it's still an OO flavour. I don't know of any FP-first game libs for Scala or Java.
What are some alternatives?
When comparing cosplay and scala-game-library you can also consider the following projects:
indigo - An FP game engine for Scala.
jMonkeyEngine - A complete 3-D game development suite written in Java.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
scalanative-graphics-bindings - OpenGL and SDL2 bindings for Scala Native
coursier - Pure Scala Artifact Fetching
seed - Build tool for Scala projects
Scalaz - Principled Functional Programming in Scala
sklable - Skłable game (scrabble-like game) written in Scala.
scala-game-library vs indigo
scala-game-library vs jMonkeyEngine
scala-game-library vs FXGL
scala-game-library vs Litiengine
scala-game-library vs Zircon
scala-game-library vs scalanative-graphics-bindings
scala-game-library vs coursier
scala-game-library vs seed
scala-game-library vs Scalaz
scala-game-library vs sklable